Menu

Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Show posts Menu

Messages - Scummbuddy

#2701
1.  I would suppose it would work, Scorpious didn't specify, and I wouldnt see why not.
http://www.agsforums.com/games.php?action=detail&id=188


2.  I don't know that game, but AGS is really capable of anything, so Im pretty sure you could.  Read up on the GUI commands and inventory commands in the manual, and see if that helps, if not, then post the question in the tech forum.
#2702
Have the ability to walk up the hill, but just on one side, like the left half, and then make the behind walkview on the right side but only allow it if the user is so far over to the right, or whatever you see fit.  have the right side be one continuous one, and do the continuous scaling, and use a large difference so that when at the top of the hill, the person is big, and when further down, they are small.

try that
#2703
Blair Witch Project,  filmed like 30 minutes from my house.  Yeah!

Maybe that can be where we'll hold next years Mittens USA!
#2704
Critics' Lounge / Re:Logo reviews
Sun 27/07/2003 19:06:48
If you are American and damn proud of it, then I'd say go with number 8.

Otherwise, simplicity rules, and go for the first 2.
#2705
Do everything it says at the end of that Monkey Island game.  

Wash your dog
Start and alternative rock band
Smell some flowers....


No seriously, just take your mind to another thing, or immerse yourself in the time period. Such as, if you were writing a pirate game, oh boy another one, you could read all about them in your library, or go visit the Caribbean or the Florida Keys.  Stuff like that.
#2706
thats actually one of the coolest collections ive ever heard of.
#2707
AGS Games in Production / Re:Tamagochi game
Sun 27/07/2003 19:00:21
perhaps this page, using text files to read from and thus changing the game.

http://www.agsforums.com/yabb/index.php?board=3;action=display;threadid=7499
#2708
AGS Games in Production / Re:AGS Hamlet
Sun 27/07/2003 18:58:49
No, I dont think anyone here is upset with just watching a movie.  If you have many scenes that our imagination would have made, like when the knife is moving through the rooms and into the other man, i hope its like first person perspective and you cant really see the main char, except the knife....

something like that.

Oh and hurry up, cause I dont  want to read this for school, so just make it so I can watch it.

J/k, nah, I've already had to read it, but i'd watch it again.  :)
#2709
Adventure Related Talk & Chat / Re:Help Me
Sun 27/07/2003 18:53:07
Oh God, I thought you were on fire. Thank God you were not.
#2710
try using the cmi style tutorial for this idea.  if not, then just go with the sketch  :P

http://user.tninet.se/~vqb114l/ilb/tutorials/col.htm
#2711
well, i dont know about that.. hmm... i did notice that there is a space in that name, but not in the one you are using now.  ill move this to CJ.
#2712
youll probably need to lower your securtiy settings in explorer
#2713
General Discussion / Re:Popups
Sat 26/07/2003 21:08:19
download zone alarm or search google for pop up killer. one that when a new pop up pops up, you go to the killer, and select from a list of open windows what never to accept again.
#2714
I'm going to the bathroom, if I fall and cant get up, I will push my safetyfirst button, so dont get worried.

;) ;D :P
#2715
Critics' Lounge / Re:Gui style (animated pic)
Sat 26/07/2003 20:23:54
how about i get tedious.
the green doublepixel to the left of the tamagochi kinda bugs me. (the one along the outer ring)

about what you said about it looking good in the game is fine. thats what matters.
#2716
http://user.tninet.se/~vqb114l/ilb/tutorials/char.htm
http://user.tninet.se/~vqb114l/ilb/tutorials/char2.htm
http://user.tninet.se/~vqb114l/ilb/tutorials/anim.htm

try these.  oh, and please use the critics lounge for any further postings about character art.  this is for ags engine technical problems.  art is not one.  ;)
#2717
I really don't think its soo horrible. I dont mind it at all.  The Eternal saga one rules, bytheway.
#2718
General Discussion / Re:AGS for Xbox
Sat 26/07/2003 18:11:51
Alright, so stop complaining about not being able to play them on your XBox or whatever.

Just get this console when it comes out semi-soon.  It can play PC games as well as more, so check it out.

http://www.phantom.net/intro.html

;D
#2719
actually i just noticed that you made something that is either physically impossible, or you just like Tim Burtons style.  The bar, when looked at from the bottom, is almost touching the wall, like an inch away.... and if you look at the top, its like a few feet away.

so what im saying is for you to pull it out away from the wall a bit
#2720
Critics' Lounge / Re:Gui style (animated pic)
Sat 26/07/2003 17:49:02
Can you make the Tamagochi's color stand out a bit, perhaps with an otuline... kinda hard to see him where as the others are really easy...
just my opinion.
SMF spam blocked by CleanTalk