you get that because Proskrito wanted something in the game to show that he had some help in creating that template that you are using.
To find it in the script, you scroll down to
OnKeyPress:
(might be line 519) if (keycode==359) Display("Adventure....blah");
change the keycode to something like 368 *F10* if you want to use F1 for your options panel.
The line right below it is also the code in question:
*may be line 520* if (keycode==363) GUIOn(OPTIONS); // F5 - OPTIONS
so then we'll make a copy of the code.
So here is what you will want in your OnKeyPress section:
if (keycode==368) Display("Adventure Game Studio v2 run-time engine[[Copyright (c) 1999-2003 Chris Jones[[SCUMM template by Proskrito :)");// F10
if (keycode==359) GUIOn(OPTIONS); // F1 - OPTIONS
if (keycode==363) GUIOn(OPTIONS); // F5 - OPTIONS
To find it in the script, you scroll down to
OnKeyPress:
(might be line 519) if (keycode==359) Display("Adventure....blah");
change the keycode to something like 368 *F10* if you want to use F1 for your options panel.
The line right below it is also the code in question:
*may be line 520* if (keycode==363) GUIOn(OPTIONS); // F5 - OPTIONS
so then we'll make a copy of the code.
So here is what you will want in your OnKeyPress section:
if (keycode==368) Display("Adventure Game Studio v2 run-time engine[[Copyright (c) 1999-2003 Chris Jones[[SCUMM template by Proskrito :)");// F10
if (keycode==359) GUIOn(OPTIONS); // F1 - OPTIONS
if (keycode==363) GUIOn(OPTIONS); // F5 - OPTIONS