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Messages - Scummbuddy

#2841
on the gui floating window that pops up when in the gui editor, there is a x position and y position entries that you can change to make them pop up in different positions.
#2842
if you import vector made backgrounds, id say those are pretty darn sharp.
#2843
dont forget good ol' scummy

could you add some soothing background music to the site?
#2844
General Discussion / Re:Embarassing moments
Sat 28/06/2003 22:40:17
Robert, I think your confusing embarrasing with disturbing moments and why-is-god-laughing-at-me moments.

And Mr.Panda, I feel for you.  I think I would just die in that situtation.
#2845
will you be having full 3d animation cutscenes in your game? At least proposed to doing that?  that would be amazing especially if they are even close to that character head.  

holy jeez, and yeah, it reminded me of starcraft too
#2846
Theres no reason to do the copyrights everywhere, as long as you've posted it here, we're good at catching copyrighters... and anyways....anyone can copy backgrounds once they've got your game with printscreen, hypersnap and such, so you shouldn't have to worry. (which now you've taken care of and removed the majority of them.)

I really like this background, and i can see your characters head in your signature which i really like also.
The psychonauts pic doesnt work well with the pic, if you were to draw over it in another layer in photoshop, for instance, and make it pixely, then I think it would work well, and still keep your idea.
And I dont think that shadows are capapble of curving around walls (from the horse)  ;)

Very nice background.
#2847
As I scrolled down the pic, I thought we were going to get a more supplementary character holding up the sign.... but she worked well.

It's really nice, although the lettering doesnt flow along with the banners' movements.
#2848
Critics' Lounge / Re:Ignac screen
Sat 28/06/2003 13:36:19
Yeah! another screenshot to this fantiasticly drawn game


The door to the right, why is it so small? Is there a point to it being that way for the game?

The lighting on the corkboard to the right seems a bit odd too.

Nice mug graphic for inventory  ;)

Sorry for being the first to criticize, but everyone else just said what I wanted to about your art, but you've known me for liking your art all over.
#2849
*This just became a classic example of a merged topic.
#2850
Yeah, he totally nailed you, but I'm totally psyked for these games.
#2851
Advanced Technical Forum / Re:Transitions
Fri 27/06/2003 14:05:54
Draw a really big animation in, like Paint, and then run the animation right before you leave the room.
#2852
General Discussion / Re:My Absense
Thu 26/06/2003 08:54:56
Good luck with everything in your life, and I'm sure we all await your return.

Ever get near Maryland, write me up!
#2853
No, Chris Jones has now put hidden children's porn inside with AGS, so that the FBI and others are hot on our trail.
#2854
.... and we have a winner.
#2855
Critics' Lounge / Re:Nazi wardrobe (New chars)
Thu 26/06/2003 08:43:55
Goring and Himmler seem really really nice!  I think the big bad guy's arms are set too far away and may be a bit too long, but I love his expression.
#2856
Critics' Lounge / Re:First character
Thu 26/06/2003 08:41:53
Why don't you tell us a little about the character.  Like if its supposed to be a woman, then I would say you didn't do so well.  ;)

The proportions seems alright, so tell us more.
#2857
Critics' Lounge / Re:A Website
Thu 26/06/2003 08:40:00
color scheme is of a good choice, but the orange on grey kinda hurt my eyes to strain to see them, in my opinion, i would change it.

The layout is nice for a simple little site that you have. very straight forward.

nice  :D
#2858
Beginners' Technical Questions / Re:Animation
Thu 26/06/2003 08:30:10
I guess you didn't already look at the "READ FIRST: Web-based manual tutorials" sticky thread and related post in this very same forum?


Just go here, and please, do read the forum rules and sticky threads (everyone).  They're there for a reason....

http://www.agsforums.com/acintro.htm
#2859
Haha, alright.
#2860
General Discussion / Re:help with FOA
Wed 25/06/2003 01:40:50
why do you think that there is a help and tips forum?  ;)
someone will move this for ya

but please, we know youre frustrated, but come on... forum rules.
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