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Messages - Scummbuddy

#3001
Critics' Lounge / Re:New at game development
Tue 03/06/2003 13:34:44
Learning C is a great way to become familiar with our code system with AGS.

http://ags.slaveinostudios.com/create.html
#3002
Critics' Lounge / Re:Swf Intro...
Mon 02/06/2003 06:32:46
I like your logo, but the text goes/moves to fast in my opinion.
#3003
are you sure you've selected 'always stay logged in'?
#3004
Yeah, you'd better do good!   haah,  ;D


I know somone is either working on, or has completed the AGS manual in spanish. If that would help you...?
#3005
No the 2 girls are going through the ship.  Ones heaving her chest up into space, while the other one facing her seems to be deep throating something...

Wicked weird, man... I like it.
#3006
Then you make your animation of the guy walking and doing whatever it is else that you want.then call the animation.

Remember, this is going to be a long (wide) animation with possibly lots of blank space from where the char is going to end up
#3007
In that case, DONT forget me!  ;)
#3008
I believe it does work anyways, just as long as your character isnt so fast that it gets a room ahead of the other guy.
#3009
whats wrong with using templates readily available?
#3010
For awhile, I got a "too many connections" but it passed shortly.
#3011
Hints & Tips / Re:Day of the tentacle
Thu 29/05/2003 21:27:58
haha... anyways, i thought you said that you didnt have the game.  i could get you a saved game of the end credits if you would like
#3012
Well, this is Action Game Studio with FPSedit.exe   ;)
#3013
General Discussion / Re:A new engine is out!!
Thu 29/05/2003 17:21:04
Quote from: Tìmosíty on Thu 29/05/2003 14:28:16

Members "Big Dick" List
List of registered Creams and Top 15 Wankers.

Fantastic.  I'm the #2 top wanker here.....  Only one man could posses the prowless to control the #1 spot here, and it is our beloved, Chris Jones.
#3014
General Discussion / Re:A new engine is out!!
Thu 29/05/2003 08:24:48
General "Dickwad" Discussion

Its sooo true....
#3015
General Discussion / Re:A new engine is out!!
Wed 28/05/2003 20:20:30
Quote from: GW-Nox on Wed 28/05/2003 20:10:05
... and Day of the thrusting Tentacle, are possible too.


They made that into a game?!?   It was a good movie, but wow, im surprised.

<Runs off to his local game shop ready to buy 2 copies>
#3016
You can start the demo by playing the game.    the .exe file

You start the engine to make your own games by clicking on agsedit.exe
#3017
General Discussion / Re:A new engine is out!!
Wed 28/05/2003 19:24:14
Haha, for a second there, I thought you really were putting down Chris's engine...

Now I get to pull a prank on my girlfriends site....  ;D
#3018
Man, this is so beautiful.

Hehe, there is a shadow for a tree that no longer exists in the bottom right...

If this ship made an emergency landing there recently, then I would suspect some dragmarks in the sand, and some sand blasted around the ship, but since you didnt make that, I guess it has been there for awhile.
I dunno, I just suppose I'd think about how the ships been there, and how the wind works on the planet, and then I'd make the sand go up and settle on different parts of the ship.

Very nice atmosphere.
#3019
It looks to me like theres a problem with font.200       the left pic's parantheses )(.   there is an "I" that needs to be taken out between them.
#3020
Quote from: Synthetique on Mon 26/05/2003 20:58:23


" wohooo scumm bum"

Did someone call me?

Anyways, why not just import another font, made to look like highlighted?  Like, on a scumm type interface, there is the mouse over event and then a highlighted picture of , say, Give, comes up.  It looks like its highlighted, although its only a picture.
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