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Messages - Scummbuddy

#422
I also would find it a good move to add. Us animators who like everything meticulously correct are adamant about neatness and being able to organize everything best, would keep us just that little bit more saner.
#423
perhaps you lost your way because of the term you used. Don't search for 'logo', search for icon.

There should be a section in 'distributing your game' that talks about "custom icon"
#424
General Discussion / Re: deja-vu?
Fri 03/02/2006 14:38:25
I too have thought on that I should check to see who died at the exact moment I was born, or possibly concevied, but this would only work if the same amount of people alive today, are the same amount of people alive tomorrow, or the next week, which isn't the matter. We are currently on a exponential incline.
#425
Critics' Lounge / Re: Thug Hide-Out WIP
Fri 03/02/2006 02:41:17
I would like to suggest that you just make that thug a seperate entity from the background.
#426
And in Monkey Island 2 and 3, there were Hard or Lite versions. Just some puzzles removed, although I never played the games on the lite versions, myself, nor know anyone that did.
#427
My hypnotist died while bringing me back down and because of that, I've been on a high ever since, and haven't completed any of my work at Initech. If I don't shape up and get those TPS reports done correctly, I may be fired.... or maybe they'll give me a promotion.
#428
I guessed that the clicking was SSH moving down the page on his screen as he was reading the awards.
#429
I'd pronounce Zmax this way, then.

#430
14 would be the ags nominations
#431
Did I miss not hearing the Joke Game Nominations?
#432
Mario is a filthy cheater. Using his buttocks to climb stairs is unnatural.
#433
Anyways...

This is Billy West's word, which is pretty good for me. However, we have yet to hear any official word from Fox, the buddies funding the project. For any reason they could cancel this, but hopefully that won't happen. They are probably looking to ride another wave of success that Family Guy had. I still can't believe its a possible 4 movie deal. Last I heard was that it was 1 movie, with a possibility of 2 more if the first one did well. That still may be the case in this 4-picture deal, but just things getting set in motion makes me so happy.

I am glad to see that there are other Futurama fans here, by the way. We can be nerds together... well, nerdier. AGS kinda brings that out in us already.
#434
I believe we do have a scrolling dialog module that you can use this with.
#435
Billy West said it himself:

January 19th, 2006
-------------------
HERE'S GREAT NEWS!
Here's the official word on Futurama!!
David X. phoned me about an hour ago and said that this Futurama project
is a done deal! Here's the word from DX---
There are 4 DVD movies that we'll start recording at the end of July or
August.Full feature length FUTURAMA movies.
Everybody is excited to get back together--as I am!

Into the Future,
Billy
---------------------
---------------------

From his message boards on billywest.com
http://www.billywest.com/forum/forum_posts.asp?TID=1685&PN=1&TPN=4
#436


I went and visited the Moon recently. That's why I haven't been on the forums recently. It's nice... not a lot to do there. Lot of white/gray.    There's some dirt.
#437
General Discussion / Look behind you....!
Fri 13/01/2006 23:53:21
Recently I had ScubaChic give Curse of Monkey Island a go. She's nearing completion and enjoying the game quite a bit. Not too many bizarre puzzles that have kept her back, and I am really trying to keep my mouth shut, as to not give away answers.

Well anyways, tonight at dinner she couldn't finish all her chicken, and decided to herself that I should get it. In front of everyone she pointed behind me and came out with "Scott! Look behind you!  A three-headed monkey!"

I, of course, turned around, like an idiot, and she went ahead and moved her chicken from her plate onto mine. When I was halfway through the turning of my head, I realized the rediculousness of the situation, and sighed because my girlfriend got me with a Monkey Island prank, but then I understood that I have an awesome girlfriend.


In hindsight, maybe retorting that she fought like a cow wasn't such a great idea...  :P Alright, so I didn't say that, but I am planning my revenge.
#438
Critics' Lounge / Re: Faces
Wed 11/01/2006 18:50:48
No, that is not concept art.

This is concept art.


What you did is scratch work that is really not worth our time. We're not saying you have to be a perfect artist to show work to us,  but what you showed us could be accomplished in mere minutes.
#439
General Discussion / Re: Call for Artists
Fri 06/01/2006 01:16:22
How about an example?
#440
I would suggest creating a Flow chart to follow all the major actions of the game. You can include important dialog trees, as to which a major action would occur.
http://www.usm.maine.edu/ocs/chart.jpg

Theres all sorts of good examples on google image search "flow chart".
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