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Messages - Scummbuddy

#721
Quote from: big brother on Thu 21/07/2005 11:10:29
This meant that the second most expensive part of the production was nearly complete (the most expensive part would be the marketing).

And the funny thing is, is that if they had gone back on their cancelation, they would have all the free publicity they could handle. Internet sites, games magazines all were in love with it, and were distraught when the game was cancelled.

The 31292 signers of the internet petition sure seem that if you sold the game at 50 bucks, plus had those installments sold later, you'd make a pretty penny off of it.
#722
To be honest, I've had that problem to with my game, Pester Quest. It isn't all that noticable, I hope, and I don't really know where the problem stems from. It doesn't happen all the time, but it may have to do with that character in the middle of an idle animation, but I'm not so sure.
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And while I'm here, I think that Proskritos templates should not just be for download to anyone, but to only users of 2.62, or whatever the last version they were compiled with, since with the newer ags updates, there are conversion problems.

Until I, or others can make a template for the newest versions of ags, I would suggest to everyone to not upgrade their ags, and use an older version.
#723
Quote from: Thomas VoàŸ on Wed 20/07/2005 21:40:36
Most of you will probably not understand much of that, what they say, but it'll be interesting, though.

Calling us all n00bs? Well, I never!
#724
Go here: http://www.adventuregamestudio.co.uk/yabb/index.php?topic=3584.0

and upload your image as the text tells you how to. Then link it here.
#725
Critics' Lounge / Re: Idle animation
Wed 20/07/2005 17:03:25
I too was hoping for a Hoagie (DOTT) or Barney (simpsons) belch, and with InCreators idea, it would be perfect. Can't hurt to try.

Good to see you working on your highly anticipated alien game.
#726
why? are you making a Sims fangame?  ;)

AGS was originally for reproducing 90's adventure games. there may be other game creators out there that support it, but for ags, not anytime in the near future. I also suggest searching the forums, as this has been discussed, and while im at it, I will remind people that the beta threads are for bug reports and CJ-I love you threads only, no suggestions, as stated at the beginning of the thread.
#727
Saving them as png or others wont matter. AGS has its own image compression, so saving them as anything other than bmp wont matter.
#728
Also, once you start zip your game, it will go down dramatically.
#729
he doesnt need a template, as most of those dont have any objects that animate. he needs demo games or full source games.

go ahead and get that demo game, it may not be fully complete, but there are animated objects.
http://www.adventuregamestudio.co.uk/yabb/index.php?topic=21088.0 is the lastest, so give it a try, and as said before, do not post a topic/subject in all caps. ever.

and DONT double post topics. you already had a post about this just the other day!
#730
New trailer for Wallace and Gromit. Less about the scary bits, and more fun animation.
http://www.wandg.com/trailerpage/trailerpage.html

and if you haven't seen the "Corpse Bride" trailer, i heartily suggest you do.
http://www.apple.com/trailers/wb/corpse_bride/
#731
Wanna tell us a little bit about it? Maybe a picture? Maybe a synopsis?
#732
RealArcade is teaming up with Comcast, and now has the #1 site for downloadable games. They are always interested in trying out new games for them to sell, which you get a royalty off of.

Check it out here. Remember, that AGS has a part in the manual about distributing your game, especially to those of you who are releasing your game with the MP3 ability. (Not just if you don't happen to use MP3's).

http://gamedevs.realarcade.com/GameSubmission/index.jsp

It never hurts to try, and think about it. If it sells, even a bit, it may inspire you to make more of a living off of it.

I could definitly see games like "The Historical League of Bouncy Boxing" making it. As they say, "we are always looking to break genres".
#733
The return of the G.A.C. is inevitable. Maybe their website will be remade! Who knows. The possibilities are fantastic.
#734
The Problem "digital sound driver not found" should be ammended with the fix that I have to do, which is, as hotspot says: This happens to me sometimes. If you have a program open that is already using the digital sound thingy-ma-gig it will happen.
(Closing Windows Media Player)


Edit by TerranRich:

UPDATED on July 28th, 2005 - Thanks Scummbuddy (and Hotspot as well)!
#735
Beginners' Technical Questions / Re: Last Room
Wed 13/07/2005 15:44:46
Please! Read through the manual! We've told you repeatedly. Many of your most recent questions can be answered by reading the manual.
#736
I was in New York, but thanks for posting the link here as well. Four more episodes to go!
#737
Now I miss the Nostradamus sig molesting me with his eyes.
#738
May we ask why would you want more than the 5 images? We can probably supply you with a round-about-way to do it instead.
#739
General Discussion / London Subway
Thu 07/07/2005 10:32:03
I'm sorry England, but seven explosions just tore up the Subway system over there. I haven't heard any one hurt, but I can only hope that these terrorists didn't take anyone out in their psycho bombings. I just heard that it took place at a potentially busy time.

My deepest sympathy.
#740
General Discussion / Re: War of the Worlds
Thu 07/07/2005 02:24:15
I was actually looking for bodies in the airplane, and I couldn't find a single one. I assumed it was "censored' but I guess I just missed them. Hmm.
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