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Messages - Scummbuddy

#881
Critics' Lounge / Re: Perspective issues.
Wed 11/05/2005 20:10:00
looks perfect to me. all perpendicular. although your spelling of the word "wall" seems have been done a bit too quickly, i would take my time with something like that.
#882
AGS Games in Production / Re: Hang's Revenge
Wed 11/05/2005 08:10:04
a) you need to learn to use the modify post link. double posting is not acceptable.

b) Im curious as to know what the eggs/eyes things are in your first shot.

c) and most importantly, Kinoko is a girl.
#883
HEY! (~ala Cartman)Ã,  You tricked me you sick son of a bitch:=
#884
you can have a first person perspective, but no, you can not have it be like you running around like doom, or halo.

you can bring in pre rendered 3d backgrounds into ags, and work with those, but again, no you cant run around in first person perspective.
#885
great one gilbot.

Just watching it stop a car is the coolest thing I have seen in I don't know how long.
#886
The Rumpus Room / Re: Happy Birthday Thread!
Tue 10/05/2005 23:08:37
Who are you, again?

I have noticed that there have been a lot of people celebrating the same day of birth together recently. And with so many members, we still have days without someone on particular days, such as Dec 25. So, I encourage you all to break away from the crowd and take days no one else has yet claimed.

You hear that,  Erwin and fovmester! Get a new day!
#887
you could do several things. you could add in the code, that when this gui is opened, you can changecursorgraphic to be one that you want, or you could just go ahead and change the cursor graphic in the editor, or, when the GUI to pop up is called, setcursormode right away.
#888
something is stealing the focus in windows, and that seems to be called before where the return to AGS is being called.

Also, why aren't you running with XP SP2? Want to try and upgrade that, and then tell us what happens?
#889
You are a very skilled artist, I wish you well with this project.

I do have to agree with Darth that your second shot, the cave, definitly looks like a minature. I have to believe that you did create it, on the computer, but wow, it really does look like you took a picture of a minature, which is a great ability to recreate.

Nicely done.
#890
If someone could give a panel by panel translation, I wouldn't mind photoshoping the English version on it. Well, that is, if it's interesting.


Also, I couldn't find anymore of these adventure comics on the site, even though it says its #3.
http://www.adventurecorner.de/comics/fan_adventure_03.jpg
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Plus, theres an article that mentions AGS when deciding on an adventure engine here:
http://www.softgames.de/developia/viewarticle.php?cid=19054
#891
I ususally only get this if i have windows media player running or paused in the background.
#892
Since May 24, 1998, 109835 people have been mesmerized by the yak.



okay, so I was never able to get the official background image to go with the orange outlined text, so i just whipped up one in photoshop.. but the rest is the real site.
#893
m0ds, Jannar, subspark and I were all regulars there, that I know of. I HATED this one guy there, but I'm actually happy that I can't even remember his name.

To make you feel better about the past: here's some fun to reminisce about.
QuoteDo you Glumol?
By programmers for gamers
Are you ready for Glumol?
"Glumol is 16 times better than Scumm, I use it a lot!" - Ron Gilbert
Where do you think glumol can bring you?
I can't believe it's Glumol
We all are the children of Glumol!
Glumol : I did it!
You can do it with Glumol
May the Glumol be with you
Glumol by Bob & Alex
"I made Monkey Island II in 5 minutes with Glumol!!!"
Glumol : pas de bol
Etes-vous Glumol?
Glumol is great


Ahhh, memories.
#894
Yeah, I taped that Icons episode on my computer. I have a secret download location of it right now, but I hope to have a larger version of it available tomorrow.
#895
umm.. AGS exports rooms into .crm files.

Please read the manual. I know the above answer is not really what you wanted to hear, but its true. Only AGS makes room files with the extension of .crm

You make your own room by importing backgrounds, adding interactivity, and its all covered in the manual and the tutorial in there.
#896
would you just be hovering the mouse cursor over the object/char, because how else would we know what char you are talking about, if there are more than one in a room?

i was saying (psuedo code):
If (iskeypressed(124) == 1) SetCursorMode(4)

or whatever 4 matches up to being, if use or whatnot
#897
yes, and ill give it to you if you promise to stop posting in wrong places.Ã,  ;) this thread is for contributions, not for asking.

private message me to remind me to do that for you later tonight. ill get it for ya, no prob.
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Edit* I was going to also give you a link to juncSource, but it either seems to be down, or moved sites without telling me.
#898
private message AGA. board and website problems go in the general topic forum. this subforum is for AGS program technical related only.
#899
you'll be checking Iskeypressed or is it Onkeypress (check it out in the manual)

and then check out the ascii code table in the manual

and this will go in the repeadly execute section of the code with the other OnKeyPress code
#900
you could put the trailer on: http://maniac.adventuredevelopers.com/trailer.htm

I know Ignac wasn't made in ags, Ignac 2 will be. You could put his detective test game that he released on it. That was nice.
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