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Messages - Scummbuddy

#901
hobbes, make a slideshow of bucaneer 2, to wet his appetite.
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and i agree that the award winners/nominees, should be going on.
and for no reason should pester quest be put on, not even if there is spare space.
#902
Completed Game Announcements / Re: PONG Clone
Fri 06/05/2005 21:31:05
Oncer, why would you want to stiffle someones creativeness? And if anyone has the right to say what the engine is used for, its Chris Jones only. I'm actually offended at how several new people here have taken to this non-adventure game. This does not reflect the general attitude of normal AGSers. We actually welcome, and are surprised at people when they can take AGS and make it their own to create games that we didn't think could be done... such as the other project that this Pong author is working on. A supreme looking strategy game, which I'm very impressed with.

The only negativity in this thread should be only having to do with "Hey! How come your spending time on this, and not Troopers!?!?"  ;)
#903
strazer has a page with a couple downloads of ol'

http://www.strazer.net/ags/tidbits.htm#history

I cant remember who has a page with all of them, though.
#904
General Discussion / Re: NEW SMILE FACES ?
Fri 06/05/2005 00:34:05
I use darth mans blue square smiley set on my forums, plus I made a couple that he didnt have to finish out the set. I really like his, as they go with the forum colors well. But using roger ones really works with this site.
#905
well, I appreciate that, thank you very much.
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In other news: Free publicity. DIY, the community discussing Independent Adventures recently talked about Pester Quest in their monthly rap up. Here's what Jozef Purdes had to say:

QuotePester Quest This short adventure-like game has slipped my attention in February, when it was released. It is not really a game, but just a short rip on the AGS community. While the production, especially graphics, is quite decent, the main drawback of this title is that you'll never know who is being attacked in the game, and whether those attacks are meant seriously or in a joking way.

After netmonkey had told me that I made his news, and of his report, I went over and left a comment on the page today and am hoping for some kind of reply.

QuoteWhilst I appreciate being mentioned, and understand your comments about Pester Quest... I did put warnings with anyone downloading it that it is not meant for a vast majority of people. It's a joke game, but really only meant for olbies of the AGS community, and more on that, the moderators of the forums. The style of the game is almost that of a noobies, lame main character, but thats the joke. That char comes with AGS. I did have fun making the animations, and the dialog between the main ags chars, its really only an inside joke game meant for probably no more than 50 people. Of course anyone outside of that may not get the majority of the jokes. Again, I really appreciate the publicity, and the not-so-negative feedback, but this game isn't meant for everyone, which I'm sure you understood after completing the "game".

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Also, Czar is working on the new bar background in his spare time, and I am currently working on more dialog and story to add for Pester Quest: RE-RELEASED (tentative title)
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I know this game is technically done... I did have fun making it, and people have wanted to play a game with some of us AGSers in it. I am moving on to real games with real quality. Gilbot was right when he said, "thats the joke" with using Roger, and some of the art. So, I will finish this game off once more, and be done with it.

Thanks again.
#906
just set a timer in your code, in whatever room you want.
#907
look for the sticky thread in the technical forum
#908
string amount;
amount = GetGlobalInt(1);
SetLabelText(2,3,amount);

maybe? I'm unable to check it, as I am not near my AGS. It may have a problem since I'm not typecasting, though.

------------------------
Sorry, forgot to tell you about:
StrFormat
StrFormat (string destination, string fmt, ...)

Processes the string FMT in the same way as the Display function does (ie. replace %d and %s with values of variables), but instead of displaying it on the screen, puts the result into DESTINATION.
NOTE: You cannot use the DESTINATION string as one of the format arguments, or the results will be unpredictable. (ie. StrFormat(buffer, "%s", buffer); won't work)

Example:

int health=10;
string buffer;
StrFormat (buffer, "%d", health)

will fill buffer with the string representation of the value of health.
See Also: Display
#911
or maybe a nice white outline around all the logos and text.
very nice job; its pretty.
#912
2ma2: fix your websites!

yes, 500 buyers is not enough to make money, not even at 100 dollars each.

But,         31,000 people who would consider buying Sam and Max 2, at 50 bucks. well, that is certainly something... but the marketing team that is running LucasArts now, doesn't want to say they made a mistake.
#914
you do know that a open source pong clone was released, like yesterday, right?

http://www.adventuregamestudio.co.uk/yabb/index.php?topic=20585.0
#915
Beginners' Technical Questions / Re: 2 scores
Wed 04/05/2005 02:05:21
you really need to read the READ FIRST Threads.

from the online beginners FAQ:
http://bfaq.xylot.com/#guis05
#916
precaution/tips (con't)
4 - Throw money at them. Money solves everything. Well, okay, not everything, but if you really want a talented artist (bgs, chars, music) paying them a bit for each finished and satisfying peice can be worth it. Maybe only 5 bucks or so each (for amatuers) but when you add up all the bgs, that can add up for that artist to partake in this adventure.
#917
Also, if you would like "there is also an unofficial German AGS Forum. Provided by Adventure-Treff, it is for German-speaking people to discuss AGS. It is not officially supported."
#918
Think you guys can get him to sign my four copies of MI1 for me?

I'm so freakin' jealous. Netmonkey and I are normally a whole lot closer to him than you all are. I'm inviting him to my house for milk, cookies, and Mittens 08.
#919
[Moved here from Beginners Tech, since it was not AGS technical related]

Go get your own proboards.com or other free forum type page, and you all can work within the privacy of password-protected areas and discuss your work. Thats what many of the Adventure Team Challenges did here, when those times were upon us. It worked well for many, and good luck with your team. Let us know how it goes, if all goes well, or let us know what went wrong, so that future teams may learn.
#920
1) load a saved game?

2) there is a rain plugin for the editor, but plugins are typically for advanced users. you could just do animated backgrounds (easiest) .. but i suggest you look over the manual for more information.
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