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Messages - Scummbuddy

#921
it should work correctly. can we see the code/call you made to have it work? did you use the room interactions window? are you certain you set up your animation view correctly?
#922
That's two corrections on me in a day by you. I'm waiting for the private message that just says for me to read the manual... or, telling me that I'm fired.
#923
Have you created all the views for an animation for each blood drop? You would just call the appropriate animation to run at the certain time you want it... such as after a certain amount of game loops have passed

Wait(120); where 120 is a number referring to 4 game seconds. (Are you sure you want 30 seconds between each blood drop?!?)
#924
yes, you are to use the first frame of the walking animations for their stop stance.

from the manual: Normal view - sets which view is used for the normal walking animation of the character. The view specified here must have 4 or 8 loops, and the first frame of each loop is the standing still frame.

It shouldn't be including the walk frame within the walking view.

2) Are we talking about a user made inventory? You can't really tweak the default inventory GUI.
#925
Quite Hilarious spoof, I suggest you all watch. Just a couple minutes worth, but quite funny.

http://www.kontraband.com/show/show.asp?ID=2157&CAT=movies&NSFW=0&rtn=search-2157&searchstring=star%20wars
#926
General Discussion / Re: New person says hi!
Wed 27/04/2005 21:30:35
It's not that CJ can't make a game himself. I've seen him program on AGS, and that him being the AGSManual-on-legs, he took a whole two seconds to fix up a room in 7 days-a-Septic a.k.a. Mittens Kwest.
#927
you win this round, brat. but ill get you. you and your little brat-dog too.
#928
if you guys care, take it to private messaging.

otherwise, forget it, and move on.

hugs and kisses
#930
I hope browsing this link isnt too much of an inconvienence for you. http://www.freewebs.com/skimbleshanks/templatesandmodules.htm

Seriously, If you are too lazy to use our search function, what makes you think you are willing to code, and why should we help you?
#931


It was on the news over here in Maryland, (the convention, not Leia), and it was scary. I must say we all define a much hotter community during our get-togethers.  ;D
#932
General Discussion / Re: New person say hi!
Mon 25/04/2005 20:19:31
I don't believe he went out of his way to make a n00b-hater game.

Some other whacked out mod did that after too many repeated questions.
#933
you know he's a sierra kid.

I want CJ to go to talk to Ron and say "whats an adventure game? GTA?"
#934
I would appreaciate that, as for some reason, I have gone this far without a gif extractor.
#935
Maybe I will be going to Brittens if its May 7-8.... I don't mind getting a last minute ticket for that special guest. I guess CJ just doesn't count as "special" enough anymore.Ã,  :P
#937
You do have a problem with braces here, and a missing closing parentheses:
Ã, 
Ã,  if (button == 3)
   { DisplaySpeech(EGO, "Art thou shure thou wishes to quit?");
Ã,  Ã,  Ã,  GUIOn(5);
Ã,  Ã,  Ã,  GUIOff(2);
Ã,  Ã,  Ã,  Ã, }
#938
Sylpher and Eric.... and um.. Helm and I...
#939
you quoted someone saying that there wasnt a simpsons adventure game back when there wasnt "The Simpsons Hit and Run".... so.. they were right.
#940
Quote from: m0ds on Tue 19/04/2005 15:20:46
I urge other people do similar! It's great fun :D

Well, it just so happens that I'm starting my own fund raiser.... right here on the boards. Send me money. I want this: http://store.apple.com/AppleStore/WebObjects/BizCustom?qprm=78313&productLearnMore=TB991LL/A

Yes, those who attended USMittens saw my Sony camera which would do just fine, but this.... this makes me want to sign out credit cards, ala Kevin Smith, and go to town with this.
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