The Legend of the Lost Lagoon, The Forgotten Element, and Leitor's Edge are all pretty sad, because I'll never get to play them.

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Show posts MenuQuote from: Trapezoid on Fri 02/08/2013 20:17:44
Seconding what's been said so far.
Also:
-The status bar font is kind of hard to read. Go with a pixel font designed for that resolution.
-A clickable/interactable player character always seems like a fun idea, but usually ends up being not worth it. It just gets in the way of more important hotspots.
-I feel like the normal walk speed is a little too slow-- people will just end up running everywhere.
-Use AGS's skippable cutscene features.
Awesome graphics and AMAZING ADLIB MUSIC omg
I'm already stuck at the axe murderer trying to bust the door down, but I'm not sure if I'm missing something, there's a bug, or if that's just where the demo ends.
Quote from: Chicky on Tue 23/07/2013 19:29:24
He does indeed have a rather badass moustache!
I think the main problem with the Police Quest games (from what i remember) was the obsessive focus on realism and subsequent neglect to include anything fun. Paperwork is never fun, even in a video game! I remember a lot of walking, talking and failure.
Running the cursor around scenery must be a pretty common pastime between adventure gamers
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