Ok, i tried to make 256 color game, but as palette import doesn't work correctly and all other restrictions a switched to 16-bit.
But.. 1. If i import picture (background) with 255 colors, (pcx - with paint shop pro 9), editor says ther is too much colors and some parts of background become gray (brr ugly), so a reducel colors to 200, and same thing happened, so i went to Photoshop and reduce colors to 200 and save to PCX, editor says again that there are too much colors, but actually changes some other parts to different gray... This is strange as color mode is set to 16-bit, if i change it to 32 bit the same thing happens.... I saved same background to 170 colors and it works fine.. :S ?? (if i save background (in PSP)) to 32 bit pcx image, it is the same effect in game, gray colors.....
But.. 1. If i import picture (background) with 255 colors, (pcx - with paint shop pro 9), editor says ther is too much colors and some parts of background become gray (brr ugly), so a reducel colors to 200, and same thing happened, so i went to Photoshop and reduce colors to 200 and save to PCX, editor says again that there are too much colors, but actually changes some other parts to different gray... This is strange as color mode is set to 16-bit, if i change it to 32 bit the same thing happens.... I saved same background to 170 colors and it works fine.. :S ?? (if i save background (in PSP)) to 32 bit pcx image, it is the same effect in game, gray colors.....