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Show posts MenuQuote from: MrColossal on Thu 19/01/2006 16:35:34
I prefer GUIs that are more function over style. How much of the bottom GUI is going to be used and how much is just shapes?
Like the darker inlaid bar at the top of the GUI, is that for a status line? What is the large shape on the left going to be and why is every button larger than the first GUI? Because you have the room?
If you could describe what goes into the GUI more I think I could make a better decision since it seems they are so different, one being made up of 9 buttons and the other having 5 buttons on it that I imagine you'd break up more but how?
Quote from: pete on Wed 18/01/2006 21:35:19
on iceplanet how do you open fusebox and connect wires?
Quote from: holly on Wed 18/01/2006 16:53:46You must pick up a injection (close to the test tubes) first.
help i got syringe and test tube, knife, data port, lens and key. how do i get past robot and where is the microscope?
Quote from: kim on Thu 19/01/2006 13:23:14
what do i use on the wires and fuse box on the ice island?
Quote from: hop on Thu 19/01/2006 14:11:45
ii have open the fusebox now what do i do? I fix the wires. i have a coin gernade, gun, paper, cofee in the cup and diary know what do i do?
Quote from: Jeff on Mon 16/01/2006 21:59:56
After I moved the pillar and Daniel and Teal'c came out, is when I went down to the room. After I spoke to Daniel in that room I first tried the block puzzle. That is where I found the tile was missing. (one with horizontal line)
Quote from: magintz on Mon 16/01/2006 22:55:45It should be ready in a couple of days.
How long till version 2 with the spelling and grammar fixes?
I'm a huge stargate fan and the game has really nice graphics and atmosphere, but the spelling and grammar really let it down. Not to sound critical, but I don't want to play this game until it's fixed so I can have the best gamming experience with it.
Quote from: SSH on Tue 17/01/2006 11:30:20You can use ESC button to skip character walk. Maybe they move a bit slow, but it looks more realistic . I will see how hard would be to add walk speed level option.
Good stuff, but make them walk a wee bit faster, please!
Quote from: Jeff on Mon 16/01/2006 18:21:21
Sorry! I just replayed the game over from the begining and all the blocks were there.I guess it must have been a glitch? Just FYI, I was missing the one block with the horizontal line from the first time I went into the room under the ruins. (before I replayed the game from the begining.)
Quote from: user8192 on Mon 16/01/2006 13:23:38
How do I get past the doors leading to the transporter?
I tried to blast the doors with the plasma gun, but that doesn't work.Spoiler
Is it related somehow to the microscope at lab 3?
Is there anything to do with the monster at lab 3? (the one behind the broken glass)[close]
Quote from: Trenidor on Sun 15/01/2006 20:47:25There are 3 metal pieces in the game.
Alright, this is bugging me...
I can only find 2 metal pieces to put in the engravings, are there more or am I doing things wrong?
Quote from: tobiaspb on Sun 15/01/2006 22:14:06
Looks great. But is it possible to run under Linux? I have tried to install the Linux client, but on the same place in the intro I get a "Error: Unable to create local script: Runtime error: unresolved import 'pxDrawSprite'" error message.
Quote from: vict0r on Sat 14/01/2006 18:19:36Quote from: Pumaman on Sat 14/01/2006 14:23:21
However if anyone would like a contribute a Christmas-ised, Halloween-ised, Valentine-ised or any other variations on the right hand banner, they'd be welcome.
Yay! I took the liberty to make an easter banner. You dont have to use it, but i thought i should contribute to the whole makeover thingy.
EDIT: Made a .jpg version of it too, seen as the pic is originally .jpg and this way it might look better.
Quote from: JRock on Sat 14/01/2006 10:23:03
Hey Sektor 13! The character on the far left in your banner is Detective Hayes from my game "Requiem Of Darkness" (which nobody but one commented on by the way). I lost that game after a factory restore on my comp, so its dead and gone (ahhhh....memories), but nice job though!
more on "The Requiem Of Darkness"
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