Object it full square (has no transparent areas). I don't know why object.X== and object.Y == ; works fine than ? What is the different between if (GetObjectAt(93,37)==1) cJack.Say("blabla"); and object.x== .... than ?
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.
Show posts MenuQuote from: [ ... ] on Sat 13/08/2005 09:40:34
I come across this error from time to time, and I'm still not quite sure what causes it. I always thought my < 200MB free hard drive space would be the reason...
Anyways, to prevent it, simply don't use the "Test Game" option in AGS but use the windows explorer to locate your created game EXE and launch it from there. That does the trick for me.
Quote from: Scummbuddy on Fri 05/08/2005 15:44:41
you could fill your inventory with "blank" inventory items with no interaction, and remove one when you add a new inventory item, giving the illusion that they are just placeholders, which they really are.
Quoteitem is always added in the first new empty slot
By continuing to use this site you agree to the use of cookies. Please visit this page to see exactly how we use these.
Page created in 0.070 seconds with 14 queries.