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Messages - Shade

#141
Advanced Technical Forum / physics in ags???
Sun 26/06/2005 10:11:01
would it be posible to script a physic engine with ags? e.g. there is a crate in one room and if a character moves against it the crate moves automaticaly in this direction like in real life. is this posible for any object in any room?
#142
i also think that i am not ready yet but i can try an if i have questions i know where to ask  ;D
has anybody already tried to make such a thing?
#143
is it possible to script a dialog editor? i mean that one can see the dialog options on a self created gui and handle the things that happen during the dialog (charakter talking, scripts, variables, etc.) in the global script.
#144
in some rpgs the character's faces are shown while they are talking. is this posible with ags? i simply could switch the speech style so that the whole character is shown beside the text but i want something like this:

http://www.directupload.net/images/050621/temp/DkVjnd9J.jpg

the picture should appear e.g. in the upper left corner and beside it should be the text (what the characters are talking.). and of course: every character should have its own picture.
#145
 ???

i'm don't looking for anything! i just wanted that some people post usefull functions for other members that makes their life easier. e.g. :

function pick(int obj, int inv){
  objx = GetObjectX(obj);
  objy = GetObjectY(obj);
  MoveCharacter(GetPlayerCharacter(),objx,objy);
  while(character[GetPlayerCharacter()].walking)Wait(1);
  ObjectOff(obj);
  AddInventory(inv);
}

if someone asks : how do i make the character walk to the objekt i clicked on  wait till he is there and then pick it up and additem xyz?

then he can look at this thread and sees this funktion i posted and says a yes i only have to use this simple function and my character does everything automatic!

my thought was to creat a thread which collects functions!
#146
post your funktions here please!
#147
i don't know how to make one. i mean i want to make a hp display for four players in one room (for each one one). and i don't know how to make the display smaler or larger and how to say when a charakter is dead. so i don't know anything. but please just tell me how to do it and don't say: ags_freak is a noob thats to difficult for him. just post it. perhaps i know what it means one day :)
#148
Advanced Technical Forum / Re: battle system
Fri 26/11/2004 14:15:08
lol if i don't know the name of a battle system i don't get any results! so please i am new and i am not really getting everything. i don't know the good games which were created with ags i don't know this and that. so please give me a name or a downloadlink or something!
#149
Advanced Technical Forum / battle system
Thu 25/11/2004 20:51:17
where can i download a demo of a battle system (turn based) with source code?
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