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Messages - Shadow1000

#1421
Thank you, Bill. I finished the game. I will post my remarks on the other thread when I get a chance.

SHADOW
#1422
I'm not sure if I'm just stuck or if this is a bug or both!

Spoiler
I killed the hobgoblin and I'm at the elf. I tried using the move item (I forgot the name) spell on the chunk of rock hoping to kill her that way. It says that the chunk is moved toward Vaektor (who is not in the scene altogether!!) and then the game just freezes. I've tried just about everything and can't kill her.
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SHADOW
#1423
Hints & Tips / Re: Far Corners of the World
Sun 11/09/2011 02:53:33
Quote from: Tina on Sat 10/09/2011 15:11:23
Can you tell me how I get coordinates for the airport and park, I have gps and the red and blue hint on the piece of paper but how do I work out what N51 red means?  I am at a standstill now, can only go to museum, hospital and flat and cant get any further thank you

Tina:

Spoiler
The numbers on the paper are coordinates that you have to punch into the GPS. N51 means "north 51" and so on.
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Does that help?

If not:

Spoiler
"Red" refers to the time on the red clock in her room. "Blue" refers to the time on the blue watch
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Did you figure that part out yet?

SHADOW
#1424
Hints & Tips / Re: Far Corners of the World
Fri 09/09/2011 21:45:34
Quote from: J_Aguila on Fri 09/09/2011 21:39:26
Quote from: muppettess2011 on Fri 09/09/2011 18:31:55
Quote from: muppettess2011 on Fri 09/09/2011 18:28:11
Quote from: J_Aguila on Fri 09/09/2011 16:44:14
Thanks to both of you but I'm still stuck...

Spoiler
Can't find the bartender anywhere...  ???
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he's in the club morelle
have you got in club yet

Not yet, I need something to stick my photo to the pass. Glue doesn't really work...

Spoiler
Do you know where you can get gum from at the airport?
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#1425
Hints & Tips / Re: Far Corners of the World
Fri 09/09/2011 20:41:44
Quote from: muppettess2011 on Fri 09/09/2011 20:36:47
Quote from: mdm2968 on Fri 09/09/2011 20:23:30
I am still stuck trying to figure out:

Spoiler
which buttons to press in which order on the owl. I have the book of chinese and I took the picture of the riddle and showed it the the fiance in the hospital room and she gave me some numbers, but I can't figure out exactly how to put them into the owl. The numbers just don't seem to add up right.


Thanks,
Michael
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cleaned monolith, used phone on  it, showed tiff, got number used on owl but nowI'm stuck with           gold disk? hint to crack it please?

Did you

Spoiler
take it to the flat?
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#1426
Hints & Tips / Re: Far Corners of the World
Fri 09/09/2011 19:56:19
Quote from: muppettess2011 on Fri 09/09/2011 19:51:49
stuck with gold disc now, how do i proceed?

Spoiler
Go back to the flat and speak to Gwen
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SHADOW
#1427
Hints & Tips / Re: Far Corners of the World
Fri 09/09/2011 02:25:05
Quote from: Tina on Thu 08/09/2011 21:52:28
Please helpI'm stuck, the janitor is fixing the speaker, i have spoke with the grumpy neighbour and been in the flat, i found the gps but now cant do anything to move on or make the park and airport appear, or the club any hints to get me going again thanks

Tina:

Did you look at the

Spoiler
paper with the clue that has the words "red" and "blue" in it? Did you figure out what red and blue refer to?
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SHADOW
#1428
Quote from: Wesray on Tue 06/09/2011 21:48:23
Wow, thank you! That's a great compliment if I ever heard one! I'm really glad that my love for the classics shows, tough my games will probably never come close to THAT level of greatness.


I don't know how far back your adventure game experience goes but I was addicted to the original text-based Adventure from the late 70s and Mystery Mansion from the same time period. I'd guess that many people around here weren't even born then. I played the original King's Quests and similar games from that era (late 80s). A lot of the games I play here have just lost the logic behind solving puzzles and the mystique those originals held WITHOUT any graphics at all (or CGA graphics)! (more about this later).

Quote
That one's quite intriguing. Gwen I understand since she's a prominent and quite eccentric character. But Tiff I was worried would come off as a bit underdeveloped, as we don't see too much of her in this game.

True. But she shows character in the times she does emerge

Quote
As for Jeff, he used to be a bit of a rebel before he's settled into this rich life-style, which he's still not entirely comfortable with.

Well, we see that in the intro and from things he says but really there's not much that tells us what he's like otherwise.

QuoteBut there's always hope for more character-development in the next game!

My comment was that the development was not bad. I hate to compare and I know that comparisons to Ben Jordan are overused by now but if you think in that direction you'll see what I mean.

Quote
Which one were the pixel-hunts in your opinion? Maybe I can make them a bit easier.

Spoiler
I simply could not find the GPS without asking on the forum. Of COURSE I clicked the drawers when examining the room only to be told there's nothing in the drawers of interest. I didn't know that you have to click the exact spot on one of the drawers that I missed till the GPS was found. I also found it frustrating that the ONLY item you can throw at the cake was the pebbles from the park (which were hard to find). When you have an inventory of 16 items and you have to guess the EXACT right item to throw, that is just frustrating rather than a good puzzle. I also spent almost 2 hours in the last scene. I don't want to be more specific but the area you have to interact with to get the light just eluded me till I went over the screen with the mouse for the thousandth time
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Quote
I fully agree that the graphics are weak. Graphics were the reason I've never attempted a game before, since I cannot draw for the life of me.

Simple graphics do NOT detract from a good game like this. As I pointed out above, the orginal games were completely text based and relied on the imagination of the player. That wouldn't fly today when we play eye-popping 3D realism games on 24" screens (or bigger) and we have surround-sound effects but it shows that good aesthetics is a PLUS to a good adventure game, not a sine qua non.

Quote
Still, I didn't want that to stop me from making a game, so it was learning by doing.

We're all glad you did. VERY Impressive for a first!! :)

Quote
Hehe, that's my fault I guess. DrWhite provided me with some really impressive tracks, but due to the scope of the game I had to keep some of the temp tracks from the internet in the end. Not all of them are equally fitting I'm afraid.

Well, the matching of the music with the room was pretty good. It was the looping after staring at something for an hour
Spoiler
such as the chest or disc puzzles
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that drove me nuts.

Quote
For all of you asking about chapter 2, it will definitely be released, all the more in light of the positive responses part 1 has garnered. ... But don't worry, it will be finished eventually!

Ok, last gripe (I promise!):

There's nothing wrong with a serial game, even one with a cliffhanger ending. But I feel that SOME of the mysteries the player spent the entire game solving should be resolved! After all that time I still don't know
Spoiler
why Suzie is in a coma, who the villain is,  how and why they put her in a coma, what the disc is, and of course if Suzie ever recovers!
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. While perhaps some of these questions could leave us in suspense until the next installment, there should have been at least something resolved by the time the game is complete.

Just my opinion...I'm sure there will be those who agree and some who think I'm nuts!

Once again, congrats on a great game and I'm waiting for the next installment!

SHADOW
#1429
I just finished with 156 points.

My comment: this is an absolutely outstanding game. I would have to say that this is as close to the original adventure games as you can get.

What I liked about it:

- The length was perfect. Long enough to be fun but not so long as to just get boring
- The story development flowed well. Some games have such detailed and complex plots that you just can't follow or don't want to follow.
- Character development was pretty good. Interestingly I know more about what Gwen and Tiffany are like than about Jeff.
- Most important: the puzzles were (mostly) logical enough that you could solve them with enough effort. In some games one can spend hours working on something and then find out the solution and realize that there simply is no way to have figured that on your own. For the most part, the puzzles were hard enough to provide a challenge without creating a frustrating dead end and there were very few (I can only think of 2) pixel hunts.

My only gripe about the game is the quality of the graphics. For a first game, I'm still highly impressed but considering the quality of the game, if you do (you better!) work on the sequel, you may consider putting more effort into the graphics. As well, I had to turn off my speakers a few times because the music (which usually enhanced the game) drove me CRAZY while staring at the screen trying to solve something!!

Overall, kudos for an exceptional game and I'm waiting anxiously for the sequel!!

SHADOW
#1430
Hints & Tips / Re: Far Corners of the World
Tue 06/09/2011 01:14:14
Quote from: Cogliostro on Tue 06/09/2011 01:09:14

Spoiler

Each of the three circles/spots is labeled with a number of dots.  Now go back and look at Suzie's symbol book.


The book is divided into three sections as well.

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That part I actually got on my own!

Quote
Spoiler


For button/circle/spot ONE select the symbol that is not listed in category ONE.  Each button/circle/spot includes a symbol that does not belong.
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OHHHHHHHHHHHHHHHHHHH

Spoiler
so the symbols on top and bottom are there just to throw me off...grrrr
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#1431
Hints & Tips / Re: Far Corners of the World
Tue 06/09/2011 00:07:06
Sigh...stuck again...

I'm trying to
Spoiler
open the chest. I am clueless what the relationship is between the symbols on the top are with the bottom with the combination. I assume they somehow point to the corresponding symbols in the 1, 2, and 3 indentations which in turn are found in the book but after struggling here I don't know where to start
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.

If someone has even a small clue I would appreciate it.

SHADOW
#1432
Hints & Tips / Re: Far Corners of the World
Mon 05/09/2011 17:39:31
Quote from: Cogliostro on Mon 05/09/2011 17:35:37
In order to get into the subway....

Spoiler

You need to show the subway stub to Simon / Moose Guy.
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- Cogliostro

wow...would never have guessed...thank you

SHADOW
#1433
Hints & Tips / Re: Far Corners of the World
Mon 05/09/2011 17:36:58
Quote from: mdm2968 on Mon 05/09/2011 17:32:08
I am stuck at the point where:

Spoiler
The janitor in the hospital is fixing the speaker. I can't figure out how to steal his tools.
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You have to
Spoiler
wait till he's in the park
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Spoiler

I also need help reading the letter from the sister that is too light to make out clearly.
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Use
Spoiler
the lighter
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#1434
Hints & Tips / Re: Far Corners of the World
Mon 05/09/2011 17:32:19
Quote from: Cogliostro on Mon 05/09/2011 17:25:35
Quote from: srnickolas on Mon 05/09/2011 14:38:39
how do i find light to go back to the sewers??

Head into the subway station.  It'll be obvious.

- Cogliostro


I have the
Spoiler
book and key
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I have the
Spoiler
subway stub but the game won't let me into the tube.
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Do I need to get something or do something first?

SHADOW
#1435
Hints & Tips / Re: Far Corners of the World
Mon 05/09/2011 16:50:32
Quote from: Wesray on Mon 05/09/2011 16:45:13

There's actually an easy solution for that:
Spoiler
you can set the clima control to COLD again, then the gituarist will put on his jacket again.
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Yes, that's how I solved it. But I still consider it a bit of a glitch because logically you shouldn't have to if
Spoiler
the jacket is already off.
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SHADOW
#1436
Hints & Tips / Re: Far Corners of the World
Mon 05/09/2011 16:30:30
Quote from: Cogliostro on Mon 05/09/2011 06:38:50
SHADOW

Here's a series of hints, followed by the out and out solution.

Thanks,   Cogliostro

It seems like a bit of a glitch, but:

Spoiler
when I got to the guitarist he already had his jacket off because I had been messing with the controls already. You can't get the autograph from him unless he is wearing the jacket when you ask him for the autograph and THEN make him remove it
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I'm onto the next part of the game and stuck again but I'll keep trying till I give up again!

SHADOW
#1437
Hints & Tips / Re: Far Corners of the World
Mon 05/09/2011 16:18:14
Quote from: S-Made on Mon 05/09/2011 13:48:04

But I have another question:
Spoiler
How can I investigate the van where Tim is hanging around? I already got the guy the ouzo-water. Can I get his moosehead somehow? I think I need it to talk to Tim...
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Answer:
Spoiler
make a pea shooter with a rolled-up tube and pins. Shoot the balloons and when Simon is distracted, grab the head. I had to set the game settings to slow to make it possible
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#1438
Hints & Tips / Re: Far Corners of the World
Mon 05/09/2011 02:37:01
Stuck again in a number of dead ends:

1)
Spoiler
I have NO idea where to find chocolate for the girl in the park. I'm guessing I have to get chocolate cake for the tourists in exchange and I see the cake on the fire escape but no way up there..
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2)
Spoiler
The woman in the souvenir shop says she wants "something special" for the magnifying glass. I wish she would be more specific...
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Thanks!

SHADOW
#1439
Hints & Tips / Re: Far Corners of the World
Sun 04/09/2011 23:51:33
Quote from: sthomannch on Sun 04/09/2011 23:15:32
Shadow
Spoiler

The GPS is in one of the drawers in the sisters room
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Now that was frustrating...I clicked them so many times and it said that there's nothing interesting. Talk about a pixel hunt  >:(

Thank you

SHADOW
#1440
Hints & Tips / Re: Far Corners of the World
Sun 04/09/2011 18:33:27
Quote from: Cogliostro on Fri 02/09/2011 13:34:14
Spoiler

ARGH!  I ended up restarting the game before I found the stupid GPS.  That gave me the park and the airport.
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I'm still stuck:

Spoiler
I got the coordinates on the paper but I don't know where to find the GPS. I guessed to use the phone (well, my iPhone has a GPS so it made sense...lol) but that doesn't work.
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Any hints..?

SHADOW
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