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Messages - Shattered Sponge

#181
Quote from: Privateer Puddin' on Mon 22/09/2003 17:28:13
well, it does seem to be very similar to of a 3/4 part article in another magazine that archangel scanned in - perhaps its the same publisher
Yup - PC Plus and GameMaker are both published by Future Publishing (who also publish PC Gamer).

In other news, why the hell can't I think of a synonym for 'publish'?
#182
Quote from: MrColossal on Sun 21/09/2003 22:53:06
um, whatsitcalled used Voxels... some war game that was really stupid
Delta Force?
#183
Quote from: Pumaman on Sun 21/09/2003 21:06:54
I have to admit, I found Counterstrike fun for a couple of weeks. But I dunno, it all gets so samey so quickly, where's the fun ._.

I actually seem to remember your old ezboard profile saying something about counterstrike being addictive... maybe I just dreamt that.  Personally, I think that it's great fun if you're playing it on a LAN with friends, but there are a few too many arseholes online for internet play to be even remotely amusing.

Also; Vel - you are an elitist poo-head; claiming that quality stories, puzzles and characters make a good game, and yet you profess to like almost all of Sierra's adventure games! (imagine an I-could-be-joking-but-there's-no-real-way-to-tell-for-sure smilie here)
#184
TECHNOLOGY!!!!

To be honest, I don't think that the paedophile episode was the funniest (being half as long as the rest didn't do it any favours), and Jaaaam was quite clearly the best thing ever (whatever happened to 4 later, eh?)

Also, Mostly, I think I remember you sying in the 'How gay are you' thread that your boyfriend was rather gay, as gay people go; but watching Corination Street?  What's more, finding it funny?

That's...


Just...


So...


Very odd.
#185
Yup, Yak; and he creted the Build engine, too - browse around his site and you find loadsa info.

Wow.  I hadn't seen this in a while, but it looks much, MUCH better then when I last looked.
#186
Well the second part of the discussion (posted by Jayel), if you read it, shows the whole thing being exposed as a joke, with someone else playing Ron; however, apparently Ron was there, under the name 'LucasTones' - so was he?  WAS HE!?  I'm guessing not, but still, I ares curious.
#187
General Discussion / Re:A plan for peace ...
Wed 17/09/2003 17:08:57
I love you, DeeGee.
#188
General Discussion / Re:A plan for peace ...
Wed 17/09/2003 15:39:12
I'm tempted to buy a mic just so I can fulfill that request, DG.  Unfortunately, they are, at their cheapest, 6 ENGLISH POUNDS, and I just don't have that kinda money.
#189
General Discussion / Re:A plan for peace ...
Wed 17/09/2003 14:02:31
DG, I am absolutely appalled.



The 'Pick up the gun' routine is useless without the voices.
#190
General Discussion / Re:equilibrium
Tue 16/09/2003 20:39:10
Fahrenight 451 was a Kubrick film?  News to me.

Pretty much everything is derivative of something or other, nowadays, though; personally I think that evolution is just as valid a form of progress as revolution, if not as distinguishable and rarely as successfully executed (which, personally, I don't think Equilibrium was, that much).
#191
Quote from: Captain Mostly on Tue 09/09/2003 17:23:05
I like the shampoo advert that sais:

If Panten can make your HAIR this shiny, just THINK what it could do for YOU!!!



Makes me laugh a little every time. (But then I go drink a bottle of panten just in case it's not just bad wording. Plus, Panten contains trace halucenagenics, and if you can get past the massive stomach upset you might get a little bit high off of it!)
Thank god!  I thought I was the only one who found that funny!
 I'm always laughing when it comes on the TV, and in the unlikely event that there's anyone else in the room at the time, I get a lot of strange looks.
#192
General Discussion / Re:Association game
Sun 07/09/2003 10:20:20
Republicans.
#193
There's been a lot of buzz around the California mayoral election, recently, and I'm sure those of you actually in posesion of the right to vote in it are having a lot of trouble deciding how to put said right to use - perhaps you have elected to place your support behind whichever candidate has only the most tenuous link to pornography magazines, or perhaps (like any sensible person) you are going for the one with smut closest to their heart; however, there is (shockingly) a much more reliable method for choosing California's political future.  Recently pioneered by San Francisco magazine The Wave, this revolutionary project only needs to be executed in every election ever, and your mind will be made up within five minutes.  Don't believe me?  Read this article:

http://www.thewavemag.com/pagegen.php?pagename=article&articleid=24031

Got that?  Right, raise your hand if you don't want the one with the most rediculous smile to win.  Everybody who doesn't have their hands raised, point and laugh at the single person who does.  Now kill him and eat his skin - the fool!  See?  It really is that simple, so join my campaign to have this test performed on every political candidate in the world!  DO IT NOW!

Yes, this whole post can basically be boiled down to the phrase 'cool link'.
#194
But there is nosuch thing as a puzzle in an action game - in an action/adventure game, perhaps.  I can live with the Duke Nukem comparisson, however, as it does have a reasonably similar sense of humour, but that is nothing to do with the fact that it is an action game.
#195
Vel - How on earth does severing hands (as has been seen in adventures such as Star Trek: 25th Aniversary and Rob Blanc) and masturbating old men (as has been seen in my deepest, darkest dreams) suggest an action game?  I've only just started playing Flashbax, but so far as I can tell there aren't any action-based segments, and the mere presence of toilet humour (note: that isn't meant as a slur against the game - toilet humour is an entirely valid form of comedy; although on a personal level I much prefer satire and surrealism, it is, as has been said, Foz's preference that matters here) or violence does not change the genre - the gameplay itself (once again, so far as I can tell from what little I've played) is still well within the boundries of the adventure game.

Foz - as people have said, if you are happy with the game, leave it as it is.  If you really want to appease those people who found it distasteful, you would be much better off making a different game entirely, in my opinion (after all, that contains the added bonus of proving your diversity to the rest of us); 'vulgarity' (I word which I will rarely use without inverted commas - I'll even do those annoying finger ones, if need be) seems to be part of the game's character, after all, and removing it would probably make the game seem rather odd - I'm reminded somewhat of the 3-minute MPAA-approved 'G-rated' version of Terrance & Phillip: Asses of Fire from the South Park movie.
#196
They also want to maintain a 'state of emergency' so that they don't have to adhere to the European Human Rights Act.
#197
Quote from: Captain Mostly on Sat 16/08/2003 23:08:58
"nethack"? how very Kieron Gillen.
That is a ludicrously unfair thing to say - how is anybody but you supposed to understand such obscure references to PC Ga...  to something or other which clearly only you could possibly understand.

By the way, if you're having trouble with Ultima 7, have a gander at this

(Also - Issue 100 Cables - HA HA HA HA I apologise)
#198
General Discussion / Re:Bowling for Columbine
Wed 13/08/2003 13:25:01
Eep, double post - not quite sure what happened there.
#199
General Discussion / Re:Bowling for Columbine
Wed 13/08/2003 13:22:58
  It's interesting how you pit Louis Theroux and Michael Moore against each other, as Louis got his big break into TV journalism on Moore's show TV Nation, and as far as I am aware the two are good friends.
 Of course that proves nothing as regards their journalistic ability - personally I agree that Theroux is superior in that respect (perhaps the only journalist in the world who could make entire programs about celebrities or celebrity couples interesting), although I do like Moore's work as well - but nonetheless I found it quite an odd coincidence.
#200
Quote from: DGMacphee on Sun 10/08/2003 02:46:01
End of Evangelion.

Actually, from memory the song was used in the Eva Death and Rebirth film, not EoE.
Air was in EoE, during the Asuka/Eva-series fight; the canon was in Death and Rebirth during the credits sequence between the two segments (IIRC - it's been over a year since I saw D&R).

 Personally I find that Pachelbel's Canon reminds me of the steps along an epic journey - such as someone's life - being remembered with nostalgia and regret (two emotions which aren't as contradictory to one another as it would first seem) as it all comes to an end; I can quite easily see how that would be equated with death.
 The feelings I experience when listening to Air are harder to define, for me, however - it certainly contains the same kind of subtleties beyond it's mere beauty, but it's much more difficult to put my finger on what exactly they are.  I don't think it's just association with EoE (nor with Battle Royale or any other films which may have used it in a similar context), however - if you look at the sequence with the cherry-pop music playing while instrumentality is taking place, the emotional resonance comes from the juxtaposition between such a jovial - to the point of being rather trite - tune and the often horrific events taking place on screen (along with the less-than uplifting lyrics of the song itself) - listening to the song by itself, it is still almost rediculously upbeat, regardless of how many times it has affected me in a much different way during my numerous viewings of the film.  Now look at the scene in which Air is employed; although there is a contrariety between the aforementioned beauty of the piece and the harsh, violent and loud nature of the fight itself, this does not account for the bulk of the emotional effect, which seems to me much more complex than that, and thus - as I said - much more difficult to put my finger on.  It is possible, however, that the subtleties of the music only became apparent once you had heard them in the context in which they are presented in the film, which certainly serves to make them more apparent.
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