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Messages - SilverSpook

#101
AGS Games in Production / Re: Neofeud 2
Sat 02/03/2019 20:10:13


https://www.youtube.com/watch?v=yHWiwKBc-7E&feature=youtu.be

Literal Coffin Apartments for the 99% and Palaces for Trillionaires! Latest art and animation I'm working on for my cyberpunk adventure Neofeud 2

Site: https://silverspook.itch.io/neofeud2

Neofeud 1: https://silverspook.itch.io/neofeud



#102
As the new Chairman of Cyberpunk (Bruce Sterling resigned) I approve this message! :D Srsly though really looking forward to this! Been sharing this on my social media and Youtube streams.
#103
If you do list the game on Itch, and you're intending to make money, it may be a good idea to set a definite price. Then people can still tip you if they want, I suppose.

A free game might get you a lot of attention especially if it's something small and short. But again, unless you're a huge name like Wadjet Eye or Ron Gilbert, you're going to have to put extra effort into creating a real *need* to play your game over the hundreds of others coming out every day. Or get extra lucky!
#104
Getting any number of people to play your game apart from a handful of friends and fans is tough, no doubt.

I've been fortunate to be able to be a full-time indie game developer for the last two years and have sold in the thousands-of-copies range of Neofeud. I see many great games moving less than 100 units, and even free games with barely any downloads.

Of course making games that people want to play and promoting those games is important, but a lot of indie game success is definitely luck, even if you really know your marketing, and I am no promotion guru.

But here are some things that have seemed to help:

-Finding a particular niche - in my case, cyberpunk-flavored pnc adventure games - and then finding where those people are hanging out. On forums, social media of various types, Discord, etc. and then trying to spread the word, talk to people.

-Let's players/streamers can have an impact. When my game got featured on Rooster Teeth's Funhaus, that got 250,000+ views, there was a visible spike in the sales graph. But even smaller Youtubers playing your game can tell people, "Hey, someone is taking time to play this, maybe I should look into it too."

-I've done podcasts, Youtube devstreams, etc.. I find that often at least one person will decide to buy my game while people are just dropping into the stream to see how AGS gamedev works, or just hanging out and chatting, giving feedback about their experience having played my game.

-Don't be afraid to ask a fair price for the game, if you do decide to go commercial. Having a price on a game can signal to people, "Hey, this is 14.99, maybe some serious effort went into this." Of course you need to have put a fair amount of work and content in it or people may feel ripped off. But conversely, if you have tens of hours of gameplay and you ask for just a few dollars, people may skip past it without realizing. Ultimately, indie games aren't super expensive compared to AAA games, and the ultimate commodity is really time for many gamers. Just think of how many people you know who have a back log in the game library :) (I've got a mountain).

I also highly agree with the point that visual novels, Telltale-style games, hidden-object, and several other genres all basically borrow facets of classic pnc games, and many have been hugely successful.
#105
AGS Games in Production / Re: Neofeud 2
Mon 18/02/2019 19:29:25
She got her looks from her parents, of course! :)

But seriously, I'm not quite sure. My wife is a goth with green hair who used to work in IT so that might have something to do with it.
#106
AGS Games in Production / Re: Neofeud 2
Sun 17/02/2019 03:20:31
https://www.youtube.com/watch?v=gKWKQIHcjn4

Giving cyberpunk megacorporations the finger - in Neofeud 2! Neofeud 1 is here: https://store.steampowered.com/app/673850/Neofeud/

Demo of Neofeud 2 (Dysmaton): https://silverspook.itch.io/forgotten-city

Help me finish this game: https://www.patreon.com/neofeud
#107
AGS Games in Production / Re: Strangeland
Fri 15/02/2019 23:47:04
Looks awesome! Really excited for this.
#108
AGS Games in Production / Re: Neofeud 2
Wed 13/02/2019 10:03:36
Working on designing some new hair/makeup/resting facial expression for the different 'states' this Neofeud character will be in. :)



#109
AGS Games in Production / Re: Neofeud 2
Tue 12/02/2019 03:48:06
Thanks a lot Creamy!
#110
AGS Games in Production / Re: Neofeud 2
Sun 10/02/2019 01:25:56
https://www.youtube.com/watch?v=XIxhzvLXqro&lc=z23ocxmrikftittoh04t1aokgtofnzrtspzj0dvpgo15rk0h00410

Some of the latest animation and interface test for my cyberpunk adventure Neofeud 2! This a test for a hacking interface involving mass-surveillance, facial recognition, etc... (some of the specific details and info will be different in the actual game, no spoilers! :D )

Neofeud 1 is on sale for one more day: https://store.steampowered.com/app/673850/Neofeud/
#111
Completed Game Announcements / Re: Neofeud
Mon 04/02/2019 22:17:51
Neofeud is on sale in the Steam Lunar New Year sale :D https://store.steampowered.com/app/673850/Neofeud/
#112
AGS Games in Production / Re: Neofeud 2
Sat 02/02/2019 18:37:32
Latest work on my #cyberpunk adventure Neofeud 2, adding some music to this scene :)

https://www.youtube.com/watch?v=JQrvFD2E6ys&feature=youtu.be




#113
AGS Games in Production / Re: Neofeud 2
Wed 30/01/2019 03:24:14
Thanks a lot Cassie and Crash :)

Yes, I spent like a full day on the ceiling alone lol. XD
#115
Crankin' out some new anims for my cyberpunk adventure, Neofeud 2. Neofeud 1 is on sale a couple more days! I'm a one-person dev on this so all purchases go to help me pay bills while making the sequel :D

This is in 1360 / 768 so it takes forever to paint but worth it in the end! I'd like to go shopping in this glitched-out cyber-supermarket with some haunting vaporwave piped in.





Neofeud sale ends in 2 days! https://store.steampowered.com/app/673850/Neofeud/

Also you can get it Linux and Mac here: https://silverspook.itch.io/neofeud
#117


I interviewed James Dearden @TechnocratGames with news on the amazing Technobabylon 2, point and click adventuregames, Deus Ex, cyberpunk & the secret key to drunk-tweeting Warren Spector (Deus Ex) & Richard K. Morgan (Altered Carbon)! :D
https://www.youtube.com/watch?v=4mfP1HDVLUQ&feature=youtu.be

Also, Neofeud is still 60% off! Get it quick!

https://store.steampowered.com/app/673850/Neofeud/
#118
General Discussion / Re: Silver Spook Podcast
Wed 26/12/2018 03:36:50
Had a great time talking with the legendary @TechnocratGames about Technobabylon 2, #pointandclick #adventuregames, Deus Ex, #cyberpunk and more! Podcast coming soon. :) Go get Technobabylon, and check out this podcast with James Dearden in the meantime!

https://www.youtube.com/watch?v=ECLA5PVCcgM
#119
Doing a Christmas stream for everyone who wants to escape the turkey and trying relatives- or has no food or relatives to escape. Tomorrow 12:30 PST! https://www.youtube.com/user/twiliteminotaur



#120
Neofeud is 60% off on Steam! https://store.steampowered.com/app/673850/Neofeud/



Another couple recent reviews:

"The art and writing are stellar. It's a great cyberpunk adventure."


"In 2018, when I am writing this review, there is a loose collective of passionate AG developers on the internet. These developers have formed a small community where they support each other and promote each other's work. For a lot of these folks, their games are passion projects â€" despite limited development resources and relatively modest sales numbers, each pixel is labored over and rendered with love. For these AG enthusiasts, the work is a passion project.

I used to be a casual AG fan but in the past few years I've gotten increasingly into the genre and now you could say I am something of an enthusiast. I've been seeking out or revisiting old classics, I've been following the development of new games and buying them at release, and I've also been becoming increasingly invested in the community of small devs like Silver Spook who are putting out titles like Neofeud. It's pretty neat, as it's not unusual to see these folks livestreaming their development on Twitch while hanging out with friends and fans â€" if you pop into a few of these things, you begin to feel less like a passive consumer and more like an active member of a community. I find myself really rooting for Silver Spook, folks like him, and the games they make.

With that said, I am pleased to give Neofeud a big ol' thumbs-up. I am always very impressed by one-person games, and in this game, this one dude did the writing, the art, the programming, the music, and a sizable portion of the game's VO.
Neofeud feels a touch rough around the edges, but the issues I encountered were minor and did not really affect my enjoyment of the experience. In fact, I would argue that on some level they added to the game's charm. While I found the game's art to be a bit odd at first, it really grew on me as I played. My initial impression from the trailer was that the art had sort of a glued-together kidnapper-ransom-note quality to it. However, it feels really unique to the game and I think it ultimately lends the whole experience a surreal quality that serves the game well.

Some of the other reviews here have mentioned that the game is a bit ham-handed in its exposition, and that's a fair criticism. I would not use the word “subtle” to describe the game, and its characters tend to monologue a perhaps little more than strictly necessary. The game also throws a lot of very detailed flavor text at you which is all very interesting â€" but it does feels like a bit you're on the receiving end of an idea-machine-gun. I hope a Neofeud 2 would maybe kick it back a notch and shoot a little less broad but a little more deep. There's some great stuff here, it just needs some space to breathe.

Here's what I enjoyed about Neofeud:
First, it's classic cyberpunk. You are a disheveled government worker who goes from the slums to the highest halls of a corrupt aristocracy to take it down. I love how honest and earnest and straightforward the game is in its love for the genre and belief in its message. There's some great sequences â€" my favorite bit was a really effective portion of the story where have to perform a child protective services visit and get confronted with some ethical questions. There's a solid and memorable cast of characters. There's a really neat soundtrack that I think was at least partially based on sampling a dialup modem.

Go play this game. It needs your support, and you need more ambitious, intelligent, from-the-heart one-man cyberpunk adventure-game tour-de-forces in your game library."


@Slasher: Oh, oops I meant to put it at 60% at that point, mistyped it in the title.
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