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Messages - SilverSpook

#1141
I super did push it!  Hahahahahahahahahahahahaha*choke die*
#1142
Congrats to LRD Games that people have already begun trying to hack your game.  That people give enough of a s--- to attempt to subvert your programming in order to obtain a higher score at a video game is a sure sign you've made it!
#1143
AGS Games in Production / Re: Neofeud
Tue 20/10/2015 07:42:00
Thanks Blondbraid and Gurok!

I think Humans is probably the most mature, if not the most expensive, rumination on what the arrival of true AI, androids, might be like that I've seen.  Like Blade Runner, Terminator, and Battlestar Galactica gave up the comic-book action; the blasters, neon-smeared trenchcoats, and hyperspace stuff.  Humans is very non-stylized as Gurok mentioned, so if you like visual spectacle, might want to look elsewhere.  It's 'mundane' low-FX sci fi on the order of Orphan Black.

But sometimes setting things so close to home (literally IN an average home) is the most startling and compelling thing you can do.  I think Humans works precisely because it isn't comfortably 'somewhere out there in The Astounding Future', but right here on our doorstep.  Machines taking over not with Matrix mind control or with armies of heavily armed metal skeletons or even by (merely) taking our jobs.  They take over by being there for our children, for our husbands and wives, when we're not.  The synths become better 'humans' than us humans. 

A major theme I want to explore in Neofeud is in line with this: a world in which machines become deeply human, and humans become cold, calculating tech-addicts and careerists.

But I want to also run around in trenchcoats and hack in my retro phonebooths a bit too.  Which is part of what I like about point-n-click adventure games: you can pare down the man-hours of a live action film or a 3D Skyrim or even a 2D RPG to just a few stylized backgrounds and some sprites and get away with that.
#1144
AGS Games in Production / Re: The Quiet Game!
Tue 20/10/2015 07:37:45
Trippy glowy pixels!

Also, nice avatar makeover bro!
#1145
Excellent work!  Really creeped the crap out of me, and has a lot more details from The Thing than I can even remember!  In terms of Carpentarianess, I give it five bottles of red corn syrup out of five!

#1146
Thanks!  The phone booth concept was the (artificial) heart of this piece, so thanks also selmiak for the theme.  I rewatched Hackers and that bit of the Matrix where Agent Smith tries to ram Trinity in the booth and I had it; I was jacked in. :)
#1147
AGS Games in Production / Re: Neofeud
Mon 19/10/2015 01:22:36


This is what happens when you're painting while binge-watching Humans, listening to retro-synthwave music, and overhearing Donald Trump ranting on about lazy poor people on CNN in the next room.
#1148
Instructions for Swedish Black Hole Generator:

1.) Do not push button.  Ever.

2.) You just pushed it, didn't you?

3.) Idiot.
#1149


"President Trump is sending the Anti-Other Gestapo down from the Sky Palace!  Renegaydz, get to your Hacker-Box!" (TM)
#1150
Awesomesauce!  I will be sure to tell all of my constituents and terrorist friends.
#1151
AGS Games in Production / Re: The Quiet Game!
Sat 17/10/2015 03:00:53
Nice job Tutorial Hobo!

I hope you're being paid at least $15 an hour for all those hundreds of thousands of pixels!
#1152
Nice job, Cassie!

And how the hell does Grok crank this stuff out so fast?  Is that phone booth a TARDIS in which you brought your entry back from the future?  :)

I'll be entering soon...  Once I wrap my head around the geometry of phone boothees.

#1153
AGS Games in Production / Re: Neofeud
Tue 13/10/2015 10:53:09
I have no idea what you're talking about!  :D
#1154
AGS Games in Production / Re: Neofeud
Tue 13/10/2015 10:14:34


In capitalist future, power grid uses YOU. 

#1155
AGS Games in Production / Re: The Quiet Game!
Tue 13/10/2015 09:55:54
Looks awesome!  I hope you make a whole lot of money from us losers to pay for a 2D gym membership for those sick aaaaaaaabs!

*thumbs up*
#1156
Great theme!

I was just thinking though, I've been working in 1366x768...  Is that ok?  I've had my games set at that res for at least 6 months now.  If not I'm going to have to phone this one in :D

Good luck everyone!
#1157
@Baron: Gender-bent Twilight characters, Twilight anything = instant disqualification!!! 

No, not really, although -- full disclosure -- I'm not a huge Stephanie Meyer fan so that might effect your outcome in the event of sudden death. :)

@Sinitrena: Oops!  October 25, if that seems about right?  I've added it to the OP.

October 25th deadline, everyone!  Meet it, or DIE!  (Creepy Halloween laugh)
#1158
AGS Games in Production / Re: Neofeud
Sun 11/10/2015 01:42:47
Unfortunately, no, Aleph does not have a blowtorch.  Although, he does whip it out a few weeks before Burning Man is set to take place. :) 

I'm probably going to give him one more arm somewhere, possibly holding the acrylic palette and/or a spray-paint canister.  He's very hi-lo culture post-modern like that.  :)
#1159
Can we pay for art commissions with votes?

(Whips out a fat sheaf of vote ballots and makes it rain on selmiak)

:D
#1160
Freaky!  That cat reminds me of the Red Dragon boss from the DnD arcade game Tower of Doom.  Like he might shoot flaming hairballs and toss mice bodies at you.

Hopefully it's not quite as tough to beat!
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