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Messages - SilverSpook

#361
Quote from: Blondbraid on Sun 27/08/2017 15:05:53
Hot Fuzz is an awesome movie, it makes great parody of tons of action and police-movie tropes!

Speaking of parody, one thing that I'm tired of seeing in adventure games is intentionally dumb and convoluted puzzles making fun of dumb and convoluted puzzles. Having the protagonist pointing out how dumb and irritating a puzzle is doesn't automatically make it fun, the player is still forced to do a stupid puzzle, except the programmer knew it was stupid and still put it there. One example that comes to mind is this scene in The Whispered world. That puzzle was not fun and did not feel rewarding to solve, it just yanked me out of the story.

Yeah, this thing of trying to be ironic and ripping on bad design while using bad design really makes one want to punch the dev in the face. :D
#362
Lol, awesome concept, Mandle. Should be a great time!
#363
General Discussion / Re: Silver Spook Podcast
Sun 27/08/2017 06:49:52
https://www.youtube.com/watch?v=hKI82XDbGrI

In this episode, sci-fi author and Neofeud voice actor Brandon Hovey joins Silver Spook to discuss insider-tips on bringing a game to Steam, how to promote your indie game, book, or other artwork, and more!

Check out Brandon Hovey's stuff: http://brandonchovey.net

#364
I'll be talking to Mark J. Lovegrove on his livestream today, starting RIGHT NOW!



https://www.youtube.com/user/Screen7UK/live
#365
The Rambo thing (I'm sure there's some witty term for it on TV Tropes), where "One Man" (/movie voice) with basketball-sized biceps and imbued with mystical powers of invincibility and The M16 Of Unreloading, takes on an infinite number of well-armed, well-trained paramilitary goons, Arabic terrorists, "African" gun runners, North Koreans, Russian ex-KGB, Mexican Drug Dealers, etc. etc. etc. receiving only a single stray bullet wound, which is a cheap ploy to get Swedish Ass Model clone X to give him treatment, followed shortly by teh Sexual Healings, and then go on to destroy King Cobra / Hitler 2.0 / etc. with a kamikaze helicopter or something.

This is also a reason why I have a hard time playing FPS, RPG, virtually any game that involves one character or a party, killing a whole lot of stuff, and still being immersed. It's why I switched to AGS in particular, and point-and-click in general.

I designed Neofeud specifically so that the main character, who is a wanna-be Bruce Willis, gets himself killed virtually every time he ever tries to go full-Expendables.  In fact, there's an achievement in Neofeud, called "Sylvester Warzennegar". ;)

I should add, I don't mind this sort of thing at all in de-immersive post-modern films like Kung Fury, and in fact expect and love the way it satirizes and plays with the tropes.
#366
Hey sorry guys, I know I said I was going to do something but I think I'll have to bow out of this round due to workload growing at geometric rate. Good luck to all entrants, though!
#367
While you can't pre-purchase Neofeud on Steam, you can buy Neofeud right now at 33% off for the next five days!



You'll of course get the Steam key free once Neofeud hits Steam. I'm also going to be using the proceeds from this flash sale to help pay for marketing for the Steam release, as I am currently broke. This is also cheaper than Neofeud will be during the Steam launch discount, so if you're thinking about buying it, now is definitely the time!
#368
I've posted in the discussion forum.  The regular price will be $15 and there will be a 20% discount for launch week (so it will be $12 for the first week).
#369
General Discussion / Re: Silver Spook Podcast
Thu 24/08/2017 22:28:09
I am also going to camp out at the theater in trenchcoat and mirrorshades and my wife will be in full Raccoon-like Pris make up.

Then, shortly after seeing it, break into full nerdrage on social media about how inauthentic and Hollywoodized it was. :D

If it at least brings *the original* Blade Runner high up on kids nowadays(tm) radar and primes younger audiences for games like Neofeud, then I am not going to complain too much about gratuitous explosions reflecting off Ryan Gosling's 8-pack abs.
#370
AGS Games in Production / Re: Future Flashback
Thu 24/08/2017 22:20:00
Looks cyberpunktastic! Would you be interested in being on a podcast? I specialize in cyberpunk, sci-fi and story-rich adventure games, and would love to have a chat if you'd like to promote your game there.
#371
I'll offer pre-purchase freebies when Life Is Strange: Before The Storm does. :P  (I see they offer an old version of the main character, already made in the last game, pfff!)

There are actually a handful of *true* Neofeud fans who already have the Steam version for buying it on Itch.io early. :D
#373
Congrats on getting back in the saddle! Really like where this is going, but I have to ask if you could get this guy to play the Smoking Man:

#374
Amazing work as always! Interesting weapon he has there also.
#375
Ah, ok, I think it worked this time.  I just had to make sure delete everything out of the SavedGames/ folder after running a winsetup.
#376
Beginners' Technical Questions / ACSETUP.CFG
Tue 22/08/2017 21:49:11
I'm trying to distribute my game and make sure that players have the game running with certain default settings, for example, windowed mode on.

I have AGS Build 3.4.0.15 and I see that the ACSETUP.CFG file that my game is using appears to be the one in USER/SAVEDGAMES/GAME/ folder, not the compiled folder.

I read in another thread that you can get around this by putting the correct ACSETUP.CFG file in your game compiled folder with the game .exe file.

Will the game actually use this ACSETUP.CFG file when downloaded? Because I tried deleting the ACSETUP.CFG file from my USER/SAVEDGAMES/GAME/ folder and then running my game, and it didn't seem to use the settings from the ACSETUP.CFG in the compiled folder.  It just created a brand new blank ACSETUP.CFG file in the USER/SAVEDGAMES/GAME/ folder.
#377
General Discussion / Re: Silver Spook Podcast
Tue 22/08/2017 18:56:48
https://www.youtube.com/watch?v=XWXgHNq1vaI&lc=z23dwthoqszqcl3wz04t1aokg1dt1ftwimtgxjz43vyzbk0h00410

In this episode, Silver Spook and Fitz discuss Ghost In The Shell, Bladerunner 2049, How not to make sci fi and comic book movies, and the really great ones of recent memory -- Deadpool, Logan, and District 9.

EDIT: Feel free to also post here about things you'd like to hear about. If you'd like to hear more about being a one-person indie-dev trying to get a game business started in 2017, or more about the individual lives of myself and guests, or more about sci-fi topics, writing, or music, or just more banter and BSing, feel free to ask!
#378
The animations look great! Those water reflections must've taken a while!
#379
General Discussion / Re: Silver Spook Podcast
Tue 22/08/2017 03:05:10
Thanks for checking it out, Stupot!

Sure, I will look into uploading the podcasts somewhere else like iTunes if folks might be interested in that. If anyone else has a suggestion, let me know also.  Would Soundcloud work?  I already have an account there.
#380
Completed Game Announcements / Re: Neofeud
Mon 21/08/2017 21:16:22
More Neofeud achievement stuff! I'm currently awaiting confirmation of Neofeud's release date from Steam. (nailbiting)



If it's not already readily apparent, I'm a big fan of NES games, Game of Thrones, and 80's action movies.
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