You can use the Random(int max) script command, to make a battle system.
When its values are e.g. 1,3,5,7,9 then the monster hits the player.
When its values are e.g. 2,4,6,8 then player hits the monster.
And when player gets an armor, then maybe one possibility oh hit (e.g. 1) is disabled (because he will be stronger).
Well, you can place this code to repeatedly_execute, for to have a battle system like Quest for Qlory.
I think this script command will help you.
When its values are e.g. 1,3,5,7,9 then the monster hits the player.
When its values are e.g. 2,4,6,8 then player hits the monster.
And when player gets an armor, then maybe one possibility oh hit (e.g. 1) is disabled (because he will be stronger).
Well, you can place this code to repeatedly_execute, for to have a battle system like Quest for Qlory.
I think this script command will help you.