Do you have to use wild cards in the groups or can you wait until the later stages?
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Show posts MenuQuote from: Mouth for war on Sat 11/06/2016 07:37:08
Nice work! It's easy on the eyes and looks pleasant. I would like to see a small wooden bridge at the water though. That kind that bends...you know....curved/semi-cylindrical or how the hell to explain it hahaGood work !!!
Quote from: KyriakosCH on Sat 11/06/2016 12:22:31Thanks guys.
Very good work, SinSin!
Love the shadow play on the left tree.
Quote from: Cassiebsg on Sat 11/06/2016 09:11:53
Nice work!And great fire effect on the trees and surrounding too!
However, my brains keeps telling me that, according to the amount of effect, that I'm looking at a huge fire... but only it's only a little one. Don't think it should give that violent flicker where you put it (due to being so far away), and then the ground/grass has nothing at all, where I would expect to see some.
Otherwise, it looks awesome! Good job!
Quote from: Danvzare on Sat 11/06/2016 11:15:48Quote from: Cassiebsg on Sat 11/06/2016 09:11:53Agreed, the flicker is too noticeable when compared to the size of the flame, and the fact that it's the daytime.
However, my brains keeps telling me that, according to the amount of effect, that I'm looking at a huge fire... but only it's only a little one. Don't think it should give that violent flicker where you put it (due to being so far away), and then the ground/grass has nothing at all, where I would expect to see some.
But it's still a really great picture. And as everyone knows, you can edit a picture indefinitely.
Quote from: Darth Mandarb on Mon 13/06/2016 13:44:07
Great progression! I think this would serve just fine as a background in a game but it could still be improved a bit!
The issue I have is telling what time of day it is. Some indicators would point to night time such as the fade-out in the top/back of the scene and the light play on the trees from the torch. Yet the shading of the water and the foreground shrub seem more day-time to me!
I feel it leans more towards night so I did a quick (down and dirty) paint-over with some lighting suggestions. It's far from perfect but it illustrates the ideas well enough.
I just used quick brushes and wasn't "pixel" perfect (as the image was resized so it wasn't 1 to 1 to work on) so you'd want to redo this with pixel precision (not the super soft blurriness of this paint-over). If you shaded like this (maybe not so dark) and put that flickering light pattern back in I think this would be a near perfect BG!
Good luck and I hope this helps!
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