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Topics - Sinitrena

#81
- Am I right that the repeatedly_execute_always function should work even if the game is paused? Well, I don't know if it is a bug or not, but when I use a pup-up GUI the repeatedly_execute_always function is not called. I needed this and, well, I found out how to solve this problem: I made the GUI a normal visible one, used GUIOff in the game start function, and when I turned the GUI on again it worked like I wanted it.

- CJ, is it on youre list to add a command to set a non player character to a special position when changing the room he is in? I would find it very useful. I know that I can change his position with global variables in the new room, but it would be much easier with a special command which I could call in all rooms.

- I checked the manuel, but I couldn't find something like "SetButtonFont" Did I just miss it?

- In my first game "A very special dog" I used some kind of speech. The dog (my main character) barks while what he says is displayed. But the barking doesn't take as many time as it takes to read the text. Is there any variable I can change so that the text stays displayed even if the speaking is finished, for the time it would normaly stay if I woudn't use speech?

- I really like the preview function for views, but if I have some big sprites the preview window doesn't show the whole sprite, because it is too small. It seems that I can't change the size of the preview window.


Well, I don't know if I perhaps missed a few things or if some of these things were already mentioned, so please just tell me if I'm wrong with some of these things.
#82
"A very special dog" was made for the July MAGS 2004. You are a german shepherd dog called Rex who wants to go for a walk.  On this walk his human friend Norah gets hit by a car. It's up to you to save Norah and to find the driver of the car.



You can download it here: http://people.freenet.de/Sinitrena/hund/SpecialDog.zip
#83
i've got this message when I tested to walk from one wakable area to another:

Illegal exception:
An exception 0x0000005 occured in ACWIN.EXE at EIP=0x00421918; program pointer is +333, ACI version 2.61.747, gtags (0, 91)

As I mentioned above I tried to walk from one area to another with my main character. The second wakable area has a zoom level 90% and the first one 100%. I'm not sure if it has something to do with this, but I thought I should mention it. With an other character than my main character it worked. I tried it a few times and now it works fine but I don't know why. When  I tried it a few days ago it also worked fine and I didn't change anything in this room.
#84
HI,
I wrote a littel poem which I want to use if my character dies in the game to tell the player that he died. I don't want to use a sentence like "You are dead!".
But as english is a foreign language for me, I need a littel bit of help:
Can somebody tell me if this poem is in (nearly) correct english? Can somebody correct it if it is really wrong or stupid or something like this?
Here is the poem:

And you cannot longer live,
and there's no other way to go.
What is lost you cannot give
or take it back to live and show.

Thanks for your help.

(By the way: My german poems are much better)
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