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Topics - Slasher

#141
Hi,

I have a room 640 x 200 in a 320 x 200 res game.

I have a added a dialog options when the main character talks to a npc which is placed at 410 x.
Code: ags

function cTingwell_Talk()
{
  cCadfael.Walk(cTingwell.x-30,  cTingwell.y+2, eBlock, eWalkableAreas);
  cCadfael.Loop=2;
  cTingwellP.x =cTingwellP.x  +GetViewportX(); // character head at the top of the screen that talks
  cCadfaelP.x =cCadfaelP.x +GetViewportX();    // main character head at the top of the screen that talks
  dTingwell1.Start();
}


When the dialogs are open i can select a return option and all is fine. However, when i stop the dialogs and again talk to the npc the position of the talking heads do not remain in their X position. The main character x appears further than center of screen whilst you do not see the npc's head...

ags 3.4.0.14
320 x 200
32 bit color
3d 9
Custom dialog gui at bottom of screen..

#142
AGS Games in Production / A monastery mystery
Sun 19/11/2017 08:05:53
A monastery mystery (who done it?)... Untitled at present and in production......

The strange disappearance of Brother Stephen and the shredding of a letter brings Brother Barrinion to the monastery.

"Good day, Abbot."

"Welcome, Brother Barrinion."

"I received your Raven this morning."
"You have some concerns about Brother Stephen?"

"Yes. Brother Stephen has not been seen since late last night."
"He never showed up for breakfast this morning and no one has seen him."
"He had came to me last night at around 10:30pm about something or other."
"He handed me a letter."
"He seemed very incoherent."
"Unfortunately I was very busy writing important letters."
"I went to put his letter on my desk when it drifted into the shredding machine."
"I have not been able to piece the letter together to read it."
"I have deep concerns for Brother Stephen which is why I called on you for your expertise."
"Your deductive skills for solving cases are legendary."

"You think there could be a connection between Brother Stephen going missing and the letter?"

"It's possible."
"Here are the shredded pieces of paper."
"See if you can make any sense of them."

Can YOU unfrock the chief perpetrator?

Another case for Brother Barrinion: monk sleuth extraordinaire...

Updated screen shots






#143
Hi

Text Box question I'm trying to implement.

3 Text Boxes in view... I want to add one char to each one..

Enabling / Disabling Text Boxes done.

Any Text Box should display the character typed input a,b,c etc etc so the input can be any letter and not just specific.

Once all the text boxes have a letter a check can be made.

I just need a way to input ANY letter into each Text Box and also via Hotspots as an alternative method.

cheers



#144
The Rumpus Room / Slasher's Corner
Tue 31/10/2017 17:05:46
Hello and welcome to my Corner.

For those that don't know me I would like to introduce myself, my life and how I found ags beneficial..

Born: 20th august 1955 in Southampton, Hampshire, England.

Lost my brother, Julian in 1960.

Schooling: Left school (well, expelled actually for burning down the school's common room's curtains) in Oct 1970 aged 15 and 2 months.

Took up boxing in 1967 and was Kent ABA Champion in 1971,72 and 73. Southern area ABA champion 1971, England ABA quarter finalist 1972.

Between 1973 and 1978 I worked for British rail. I became a train driver from 1975  until 1978. 

During the early 70's I took up the guitar and over the years played in various bands and have played well over 400 gigs. Success never actually made it to my door but I enjoyed the ride.

I married in 1988 until 2006 when my wife decided to leave me and our three sons for pastures green. I managed to cope with my 3 sons who were then aged 18,16 and 14. It was a difficult time but we all pulled through. They have now gone on to make their own lives and visit me often. My wife met a man who abused her mentally and they had a child. Needless to say it all ended badly and the worst of it is that her daughter got taken into care and my wife has since got breast cancer. We remain good friends and I support her.

By 2005 my health started to decline and eventually it led to a stroke which hit me very hard (could not walk, some sight loss, talk impediment, memory lapse, nausea etc). Over the years I have managed to recover some of my faculties and have improved so much though I'll never be 100%.

Anyhow, enough of the dire stuff....

I first came across AGS not long after it took off. It was some years before I really started to get into it...and a bit longer to actually make a game.... 2009 I think I published my first game..

It soon became apparent that this was something I very much enjoyed. I found it very beneficial to my health as it got me to use my brain.

I do not confess to being a major player, scripter, artist or story writer but I do have other qualities that make up for this and I have had the pleasure of acquainting some great people here who have helped me along the way.

Some of these qualities I would like to share with you if you are driving the same road..... and are either just starting with ags or have a disability...

Please look in anytime... If I can help in some small way I will (nod)

Thank you



#145
Completed Game Announcements / Fearaphobia MAG
Sun 29/10/2017 08:10:14
-----------------------------------------------------Made for October's MAG-----------------------------------------------------
Download Fearaphobia

It's Halloween night and again you face your fear of fear...

When night-time draws in and light dissapears
you are left on your own to face your fears.
Things that go bump do give you a freight
hang on tight cause tonight is the night....

How quick can you curb your fear of fear or will you go running to mummy and daddy?

Short, one roomed horror-show...



Download Fearaphobia

If you have the bottle (laugh)




#146
Hi

I have Return to Previous Room player's x y...

Now I need to Return the loop of player as it was when he left Room.

Help appreciated...

#147
Game in Production (The text looks a little dire with these shots but OK in-game)

         
The Bracelet Of Titan
"In a land long, long, long ago, in a world infused with magic and mysticism, began The Great War."

"King Myus of Darnia clashed with King Ashbah of Marnius. King Ashbah lusted to bring Darnia into the fold of his ever-expanding empire. The Great War lasted for five long years. Much blood was spilled on both sides. At this time King Myus was approached by The Sea People who gifted unto him the Bracelet Of Titan. The Bracelet Of Titan held much power. It drove King Ashba and his army away and magically formed an impenetrable barrier around the entire kingdom King Ashba's forces could never again enter the land of Darnia."

"Now, two hundred years later, King Myus lies on his deathbed. He bequeaths the throne to his son Zuran. Zuran's step-brother, Azid, is furious! It should be he that rules over Darnia! So much stronger and braver than Zuran is he! Azid gathers an army against Zuran's rule and swears to take his rightful place on the throne and rule Darnia in Zuran's stead. Stationing his army in Bewodin, Azid prepared for his assault on Darnia."

"Upon his deathbed, Myus cleaves The Bracelet of Titan in twain and gives one of the halves to the Wizard Belzub for safekeeping.This is his final act before the curtain of death falls forever upon his reign. Azid desires The Bracelet of Titan but finds he cannot break back through the mystical barrier which protects his homeland. He must obtain both halves of The Bracelet Of Titan in order to take his place upon the throne of Darnia."

"And thus the quest for The Bracelet Of Titan begins..."

As the Kings Champion he has given you the quest to complete The Bracelet Of Titan, repair the magical barrier and rid Azid from Darnia.

In Wide Screen-amatic vision.

Everything done by yours truly so far (nod)


Revised content Oct 3rd







Specs: 1024 x 768.... 32-Bit.... Direct3D9.... NOT a demo....





#148
Hi

I have a question.

If you have a weapon and you use it on innocent people generally you say like "I'm not slaying an innocent person."

What about if you could slay them and after so many innocent slayings get called for by the King who sentences you to death for the brutal slayings of many innocent people.

What is your take on this scenario?

cheers


#149
Hi

I'm trying to better get into 'lighting'

How would you 'light' the area around this animating wall flame torch?



All appreciated.

Thanks
#150

September's MAG game 'Past and Present'.
Download here
Enjoy the comedic ride as Fred Flintrock and Barney Pebbledash (parody of the Flintstones) endeavor to obtain a Dodo's egg as Wilma, Fred's wife, has planned omelette and Trex Burgers for Lunch... Of course things are never that simple...especially if you happen to be Stoneage Fred Flintrock...

A NASA bag falls out of a wormhole and lands at Fred's feet, having been accidentally dumped into the wormhole from the far future.

Are what's inside the NASA bag going to help Fred get a Dodo's egg?

"Is that wise, Fred?"
"I'm the brains around here, Barney!"

Spoiler

You'll have to play to find out what Fred encounters and has to overcome (laugh)
[close]
'Fred and Barney meet the future' is for September's Mag competition.

Everything done by yours truly (nod)









Specs: 320 x 200.... 32-Bit.... Direct3D9.... NOT a demo....


#151
Recruitment / Testers no longer Wanted
Sat 23/09/2017 14:30:37
No longer required


center]
                                                     
TESTERS WANTED for Sept MAG
Enjoy the comedic ride as Fred Flintrock and Barney Pebbledash (parody of the Flintstones) endeavor to obtain a Dodo's egg as Wilma, Fred's wife, has planned omelette and Trex Burgers for Lunch... Of course things are never that simple...especially if you happen to be Fred Flintrock...

A NASA bag falls out of a wormhole and lands at Fred's feet, having been accidentally dumped into the wormhole from the far future.

Are what's inside the NASA bag going to help Fred get a Dodo's egg?

"Is that wise, Fred?"
"I'm the brains around here, Barney!"

Objectives and obstacles:
Spoiler

You'll have to find out (laugh)
[close]
'Fred and Barney meet the future' is for September's Mag competition.

Please PM









Specs: 320 x 200.... 32-Bit.... Direct3D9.... NOT a demo....


#152
Hi,

I wondering why images can end up having dots on them when in-game?

#153




       Noah's Quest -  (Mags Entry - August 2017)
"God did sayeth:'Noah, buildeth an Ark made of gopher wood and fill it with two of every animal, for it will rain for forty days and forty nights and the world will be cleansed and then reborn...'"

Help Noah find and take back the animals he needs to the Ark before the heavens open up and the mighty floods begin and the world ends...
Customised Dialog option screens... Animated Snow and Rain (Not add-ons).... Buy and sell items at a market but watch your spending.... Interact, Look and Talk with Inventory Items.... Progress with items you buy, sell or obtain....
Specs: 320 x 200.... 32-Bit.... Direct3D9.... NOT a demo....
Please play and vote for your favourite Game in this month's MAG Competition: http://www.adventuregamestudio.co.uk/forums/index.php?topic=55084.0.
Download Noah's Quest here: http://www.adventuregamestudio.co.uk/site/games/game/2187/



#154
The Rumpus Room / Raining on our parade!
Sun 27/08/2017 15:46:27
We all like the applause and cheers we get from a performance but 'during' can be a bit daunting.

Here we play Apache (circa 2009) and the crowd were well drunk, jumping up and making a hell of a racket almost drowning us out...recorded from vhs.

I think it was from an isle of sheppy gig.

I'm on acoustic.

Oh well, you can't win them all... ;)




#155
Site & Forum Reports / Post's loading time
Fri 25/08/2017 06:20:54
Hi

am I the only one where Posts take ages to load.

Recently I have become aware that when I go to view Posts I have to wait about 20 seconds for the page to load.

Everything else seems fine.

slasher
#156
Recruitment / Below-Zero: Testers Wanted!
Fri 25/08/2017 06:15:29
Conspiracy Below-Zero

This game is about the investigation by the FBI on the myth that Hitler had been frozen and a race is on by neo nazis' to 'bring him back!"

Testers Wanted.











#157
I'm wondering what this message actually means:

Unexpected error: The requested operation cannot be performed on a file with a user-mapped section open.

ags 3.2.1
#158
Hi,

I'm using the code below to run if a Character is Talking or not and then to set their Transparency:

Code: ags

 if(cMulder.Speaking==true)
cMulder.Transparency=0;
else cMulder.Transparency=100;
if(cSkimmer.Speaking==true)
cSkimmer.Transparency=0;
else cSkimmer.Transparency=100;
if(cScully.Speaking==true)
cScully.Transparency=0;
else cScully.Transparency=100;
if(cSmoking.Speaking==true)
cSmoking.Transparency=0;
else cSmoking.Transparency=100;
if(cOtto.Speaking==true)
cOtto.Transparency=0;
else cOtto.Transparency=100;
if(cDaughter.Speaking==true)
cDaughter.Transparency=0;
else cDaughter.Transparency=100;
if(cEgo.Speaking==true)
cEgo.Transparency=0;
else cEgo.Transparency=100;
if(cNARR.Speaking==true)
cNARR.Transparency=0;
else cNARR.Transparency=100;
if(cKimble.Speaking==true)
cKimble.Transparency=0;
else cKimble.Transparency=100;
if(cBouncer.Speaking==true)
cBouncer.Transparency=0;
else cBouncer.Transparency=100;
if(cSubman.Speaking==true)
cSubman.Transparency=0;
else cSubman.Transparency=100;
if(cBoatman.Speaking==true)
cBoatman.Transparency=0;
else cBoatman.Transparency=100;
if(cNaziWare.Speaking==true)
cNaziWare.Transparency=0;
else cNaziWare.Transparency=100;


The Speaking command property appears to be View only so can't set it to off...

A character appears in room and shows momentarily before it goes Transparent 100 until they talk.

I need a way for the room to disable speaking until they actually speak..
#159
Hi,

my question is this:

Adding which inventory has been clicked on when combining inventory items. Player Says the line (which is a Random 'Say' variable).

Already have:

Code: ags
 
 player.SayAt(26, 0, 270,String.Format("To my knowledge %s and %s do not mix.",player.ActiveInventory.Name, inventory.Name));
// rather than just using ID: inventory[6]


Help appreciated

Cheers


#160
Hi

I decided to do a sierra game... I made talk portraits (animated) for my characters (transparent background).. When the npc character talks an image of their normal view flashes during talking..  When the main player then talks it's ok.

ags 3.4.0.14
320 x 200
32 bit
d3d

any ideas?

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