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Messages - Slasher

#1121
Nice module Khris (nod)

Definitely very handy (nod)

Added it to my weaponry ;)
#1122

Game is being tested.
(Looking for proof readers)


Storyline:
Mesopotamia is on the outbreak of an epidemic of decease and many are dying. The Golden Apple is said to bring peace and cure all deceases. So the Khalif of Baghdad commissions Jason to sail to the island of Ghoul to obtain the Golden Apple that he as been informed of and that it is somewhere on Ghoul island.

Jason sets sail with his loyal crew to the Island of Ghoul. Unbeknownst to Jason Ghoul island is habited by flesh eating Sirens whose beautiful wailing voices drive men insane who crash their ships onto the sharp rocks only to be eaten alive!

Can Jason make it safely onto the island of Ghoul and find the Golden Apple?

Or will Bob Bones and his cut-throat skeleton crew get it?

Gameplay: about an hour.


The Sirens:

The Island of Hesus

Mysterious green smoke

Specs:
1280 X 1024
32 Bit color
Direct3D 9 hardware acceleration
#1123
Quote from: Kastchey on Thu 20/09/2018 23:09:05
I sure hope so... cmon guys, I made such a nice picture for you! ;)

Slasher the Gamemaking Machine, congratulations on finishing your entry.
I sure hope more guys come out of their closets and hit us flash bang wallop with great games (nod)
#1124
Look for a proof reader for Jason and the Golden Apple.

http://www.adventuregamestudio.co.uk/forums/index.php?topic=56425.20

URGENT

cheers
#1125
General Discussion / Re: Winzip or 7Zip
Fri 21/09/2018 13:40:56
How universal is 7Zip regarding people being able to open and extract a game?
#1126
General Discussion / Winzip or 7Zip
Thu 20/09/2018 15:26:58
Simple question

Winzip or 7Zip:
#1127
When i run my game using the phylactere module i now seem to be getting a rectangular black line around the text inside the speech bubble..

This has only recently beg to happen and i have not touched the module prior...

Any ideas?

cheers

EDIT:

This line:  phylactere.is_transparent =bool ; was set to false..I set it to true and it seems to have taken the line around the text away...

#1128
My Entry is finished, but that is only half of the matter, It's testing time  (laugh)
#1129
The Outer Zone: You have done a great game, especially as you say it is your first...

Keep it up (nod)
#1130
For a start i would increase the bullets speed... and 6 on a timer is slow, 40 is a second,...
I generally go about this scenario differently....
#1131
just in case it said 'be hidden...


#1132
I've solved problems with food so why not puns? (laugh)

At the moment I am doing the first Bob Bones and his crew scene...

Game progress 80%..........


#1133
Just to illuminate it... have you got gui's should 'Display as normal ' in general settings?
#1134
Show us the scripts for the buttons...


#1135
For some strange reason my player will not lose any inventory when instructed.

3.4 0.16

Example
Code: ags

cJason.LoseInventory(iFlower);
cJason.ActiveInventory=null;


EDIT: I amended the item inventory width in window by -4 pixels and it's fine now (nod)


#1136
Does the gui (gIconebar) only disappear when you click the buttons?

is its Clickable=true?

otherwise it is a strange behavior..

#1137
Just keep brewing those ideas VampireWombat (nod)

I'm enjoying the game that i'm creating and that's got to be good...

I really hope it does not turn out buggy :-X

The game mechanics are like 95% complete and I am onto the 4th scene of Ghoul island....

The game itself is on schedule and I expect another 8/11 days work before testing...

It's all hands to the deck on the Argonal (laugh)

#1138
So far with Jason and The Golden Apple:

I am doing the final dramatic scenes for the island of Ghoul part of the game....

Can Jason and his crew defeat the Sirens wail, find the Golden Apple and obtain it?

What secrets will they find out about the Golden Apple?

There are sure to be some obstacles in the way (nod)

Will one of the crew turn 'Bad apple' :shocked:

You will have to play it to find out (laugh)

Game progress: 80%

#1139
QuoteVampireWombat:  Sweet Mythery
And why not indeed... At least you have an idea brewing...

Any other show of hands?

Mag's needs you (nod)

So far my game entry is around 60% complete.. Still tons more to do...
#1140
Please, don't forget to add some feedback on games you play on the database page  (nod)
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