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Messages - Slasher

#1481
It is a sad day :(
#1482
The Rumpus Room / Re: Slasher's Corner
Tue 20/03/2018 07:46:18
Thanks for your comments on Hotspots guys (nod)

While we are at it..

If a Hotspot/object has a 'description' do you think it deserves ALL interactions or even have no interactions at all, just the description?

No description = no interactions?

Description = all interactions?

What do you guys think?

#1483

Can you ever trust a monster? See the clash of these monster titans as they vie for their own curse lifting cure where loyalty and friendship seem to vanish!
FrightFest: Dracula vs Frankenstein vs The Mummy is being tested and tweaked.


Storyline:
During a heavy storm, Dracula, Frankenstein and The Mummy have broken out of Arkatem monster asylum and are making their escape. They plan to find Transylvanian Gypsy, Romona who an inmate said will be able to lift their curses. Of course, three is a crowd so you must decide who you wish to help get his curse lifted.


Screenshots


The Mummy comfronted by a Piranhadon... a prehistoric nightmare!


The Mummy looking for items he needs to lift his curse in the land of the evil dead!


Video teaser (old edition)



Specs:
320 X 200
32 Bit color
Direct3D 9 hardware acceleration
Speech Font: Slightly larger due to some other games having speech fonts I can't really see very well.
#1484
Seeing as it is all now working fine I will have to accept I must have made an error of judgement.

Cheers all....
#1485
Quote from: selmiak on Sun 18/03/2018 08:14:07
Looks more like running than walking, but for that is is really cool! Especially the heir of the right gal. Those pockets in her jacket.... :-D
More like 'marching', perhaps they are on an errand of mercy (laugh)

Either way I think they look good (nod)
#1486
Thought I would show a video as a taster (laugh)

Mummy, Werewolf and the 9-legged Spider:



Game progress: on target...
#1487
Looks like you nailed it HanaIndiana (nod)

Well done...

Make March MAG a good one (laugh)
#1488
I'm 99% certain that it was not windowed mode :-\
#1489
FOUR is definitely a PARTY (laugh)

Who will you help to achieve his wishes and have his curse lifted: Dracula, Frankenstein or The Mummy?

And mostly importantly....will you find Transylvanian Gypsy, Romona:  Alchemist, Mystic, Clairvoyant and Prophesist?

Game progress 100%

Now it's test, tweak, test, tweak, test, tweak....

#1490
i just didn't understand why when running full screen that the Gamma slider and lbl was not there...

Anyhow... returned back to false and they both showed up... Not quite sure what happened..

I understand now that their default is false..

Just another wtf case...


#1491
Hi Khris,

The point is is that the Editor in it's wisdom set these to false...and I had to change to true which should never happen unless you set to false yourself...

And yes, now the slider is seen and is usable...
#1492
Well, i set them to true and now show on control panel...

Thanks for the info Crimson.
#1493
I could not see slider to adjust Gamma settings on the control panel in-game full screen.

Upon looking at the function I noticed they had mysteriously turned to false:

Code: ags

if (!System.SupportsGammaControl) {
    // If we can't change the gamma settings, disable the relevant options.
    sldGamma.Visible = false; 
    lblGamma.Visible = false;


I had only positioned elements and did some cosmetics..

AGS 3,4,0,14



#1494
Would you trust a monster? (laugh)

Game progress: 92%
#1495
Been there with those type of people in the long distance past...

They use up your time and energy, wear you down and never seem to change their habits even when they promise to...

Tell him you will NOT see him until he's got his act together...

If he won't help himself then forget him.. There are plenty of other people in the world to be friends with..

Naturally I hope he can solve his issues... but it's odds on he won't, but you never know..


#1496
Go for it CherishKuddleMonster...there is still time...

You don't need a complex game or lots of rooms...just a good story and game play based on the topic... (nod)
#1497
Yes it is...
#1498
After Dracula hears howling:



Game Progress: 80%
#1499
And if you want to change a Room's Transition to the next Room in script you can add this:

Code: ags

SetNextScreenTransition(eTransitionBoxout); // Or whatever you wish it to be.. Could also be SetNextScreenTransition(3);
player.ChangeRoom(10);  // player that changes Room
#1500
Quote from: DBoyWheeler on Sun 11/03/2018 11:52:27
If two's company and three's a crowd, then what are four and five?  Nine!

(Sorry, it had to be said.)

Anyway, best of luck to all who enter this month's MAGS competition.

Actually "It's a PARTY" (laugh)
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