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Messages - Slasher

#1661
Completed Game Announcements / Re: AGS Cycles
Sat 11/11/2017 09:47:13
Reminds me of the old snake game, only with two snakes (laugh)

Great idea and fun (nod)..,

Could be made deluxe...

nice one Capt....
#1662
You can use as many rooms as you like...
#1663



  The Gourmet
A cultural experience of an adapted 50's comedy radio show.
Download The Gourmet

Background:
Those that remember Hancock's Half Hour will understand the comedic content. The series was written by the great duo Galton and Simpson between 1954 and 1961.
The show started off on radio and it is this period that I chose to pay homage to the show.
The episode I chose was called 'The Gourmet' and as far as I am aware it was never made for television.
The script for this game has been adapted and amended to suit the game idiom.

This is more of a cultural experience than a game although there are a few interactive elements along the way like choosing items from a menu. Put the dog out, draw the curtains, Sit back, relax and indulge in pure comedy genius...

Characters:
There are three central Characters:
* Tony
* Sid
* Bill

Tony is a short, stout man who owns a terraced house in Cheam. He is a bachelor and lives alone. He has a lower than average intellect but fantasizes that he has a much higher intellect and believes he knows about things more than others. He believes he knows about Kipling, Byron, Shakespeare, Dickens and about all the famous artists when in fact he knows very little apart from what he's read in Reader's Digest. He has very few friends as they can see right through him. This never stops him trying to impress people. He often lodges out rooms to people so he can 'educate' them in the finer points of food, art and literature.

Sid is a street wise man who has been around the block a few times. He is a wheeler and dealer and is often involved in petty crimes though nothing major. He lodges with Tony as the rent is cheap and he can often wrap Tony around his finger. He often gets Tony involved in his schemes which generally fail much to Tony's bemusement.

Bill is an Australian and is a 'Tag along' man who has very few friends and often tags along with who ever he can. Ever since he met Sid in a boozer he has tagged along with him. He often falls in with Sid's schemes. He also lodges with Tony from time to time. Tony hates Bill calling him 'Tubs' which he does every time.

Story Line: Sid meets a man in a pub who is a promoter of eating contests. Sid's mind immediately draws to Tony who loves food and says he is a gourmet. Always looking for a quick buck Sid talks Tony into entering the eating contest. Enter Steam-Shovel Tony!

Scenes:
* The Restaurant
* The Extraction
* The Contest
* The Finale





Specs:
320 x 200
32 bit color
D3d 9

bon appetit (laugh)

Download The Gourmet



#1664
Quote from: Mandle on Tue 07/11/2017 23:12:21
Quote from: Slasher on Tue 07/11/2017 15:06:26
All my own work if I may add...

Oh, I didn't mean to suggest you copied that scene. I just found that it reminded me of it.
Just pulling your leg (laugh)

All on course for a smooth takeoff (nod)


#1665
The Rumpus Room / Re: Slasher's Corner
Wed 08/11/2017 15:01:44
Hi guys, thank you all for your positive comments..

If any of you have a memory recall problem or are simply very forgetful and can never seem to remember how to do some things than this may be helpful as I know it has helped me...

I made a Folder and named it AGS scripts.. Inside the Folder I added a text file. Using the help manual, Forum searches and asking questions I started to collect scripts. I made a new text file for each script I collected and named the text file accordingly. It started with the most simple things like walking and talking scripts. Over the many many months it went on to more advanced scripting.

Because of my condition at that time I had to frequently look through these scripts. As time went on I found that my frequent looks at the scripts became less and less as most of the scripts became embedded in my head as almost like a second nature. I could look at a situation in a game and my mind would run through things that I could do for that situation and choose something that works.

As I have already mentioned, I am not major script'er or anything but the above has enabled me to do things very quickly as my memory has already started to get back to normality...

I'm so glad I started doing what I did.

#1666
Nothing like it (laugh)

All my own work if I may add...
#1667
Sorry to hear that you will not be entering this months MAG KyriakosCH.

I do hope others will enter and I await to see their entry (nod)

Eat, drink and be merry (laugh)
#1668



  The Gourmet
A cultural experience of an adapted 50's comedy radio show: Being tested

Background:
Those that remember Hancock's Half Hour will understand the comedic content. The series was written by the great duo Galton and Simpson between 1954 and 1961.
The show started off on radio and it is this period that I chose to pay homage to the show.
The episode I chose was called 'The Gourmet' and as far as I am aware it was never made for television.
The script for this game has been adapted and amended to suit the game idiom.

This is more of a cultural experience than a game although there are a few interactive elements along the way like choosing items from a menu.

Characters:
There are three central Characters:
* Tony
* Sid
* Bill

Tony is a short, stout man who owns a terraced house in Cheam. He is a bachelor and lives alone. He has a lower than average intellect but fantasizes that he has a much higher intellect and believes he knows about things more than others. He believes he knows about Kipling, Byron, Shakespeare, Dickens and about all the famous artists when in fact he knows very little apart from what he's read in Reader's Digest. He has very few friends as they can see right through him. This never stops him trying to impress people. He often lodges out rooms to people so he can 'educate' them in the finer points of food, art and literature.

Sid is a street wise man who has been around the block a few times. He is a wheeler and dealer and is often involved in petty crimes though nothing major. He lodges with Tony as the rent is cheap and he can often wrap Tony around his finger. He often gets Tony involved in his schemes which generally fail much to Tony's bemusement.

Bill is an Australian and is a 'Tag along' man who has very few friends and often tags along with who ever he can. Ever since he met Sid in a boozer he has tagged along with him. He often falls in with Sid's schemes. He also lodges with Tony from time to time. Tony hates Bill calling him 'Tubs' which he does every time.

Story Line: Sid meets a man in a pub who is a promoter of eating contests. Sid's mind immediately draws to Tony who loves food and says he is a gourmet. Always looking for a quick buck Sid talks Tony into entering the eating contest. Enter Steam-Shovel Tony!

Scenes:
* The Restaurant
* The Extraction
* The Contest
* The Finale





Specs:
320 x 200
32 bit color
D3d 9
Expected release: by Nov 20th

bon appetit (laugh)



#1669
Update:
Scene 1: The restaurant (Done)
Scene 2: The extraction (Done)
Scene 3: The contest (Done)
Scene 4: The finale (Done)

Time now to tweak and test....(nod)
#1670
Update:
Scene 1: The restaurant (Done)
Scene 2: The extraction (Done)
Scene 3: The contest (3/4 Done)
Scene 4: The finale (1/2 Done)

I'm sorry but I can't stop giggling every time I play... I must have a madcap sense of humor (laugh)
#1672
Quote from: Crimson Wizard on Fri 03/11/2017 22:41:19
Hey, I decided to actually try making a game, but since I am currently too tired to invent clever story and puzzles, I decided to focus on scripting and make a non-adventure game. :)
Now we are in deep trouble (laugh)

Meanwhile:
Scene 1: The restaurant (Done)
Scene 2: The extraction (Done)
Scene 3: The contest (in production)
Scene 4: The finale


#1673
Well, I have the theme, characters and the story.

I am paying homage to one of the great comedians of 50's radio.

I have taken my favourite episode and tweaked it a bit and so far so good...

For those that love 50's comedy radio shows you should appreciate it...

If you haven't you should (nod)

It has me rolling on the floor...

It's called 'The Gourmet'

Scene 1: The restaurant (Done)
Scene 2: The extraction (in production)
Scene 3: The contest
Scene 4: The finale

Win or Lose...it's up to you..

Who am I talking about?

Spoiler

"You're all raving mad!"...     "He tucks into the 6lbs of Bolognese with 2000 yards of spaghetti to suck up."....
[close]

#1674
Something I remember from the radio (made in the 50's) gives me a swell idea for a contest (laugh)

"Now, if we take he's four back teeth out and his tonsils..." (laugh)
#1675
The Rumpus Room / Re: Slasher's Corner
Tue 31/10/2017 19:49:01
Thank you for your comment shaun9991, though I think 'legend' is a bit strong but I thank you anyway..(nod)

dayowlron: I myself am a 3rd rate artist but I won't let that stop me... I endeavor to improve as and when I can and hope one day to get to at least 2nd rated..

Some games that are quite popular don't have the best artwork but the game play is good... Work on your strengths and leave some extra time to improve your artwork... You tube has some good artwork videos... DON'T let this be an excuse NOT to make a game.. Do your best that is all you can ask... The water may be cold but if you are going to get in.. get in and get it over with (laugh)

#1676
Probably just the way the site works...

I downloaded it ok (nod)
#1677
The Rumpus Room / Re: Slasher's Corner
Tue 31/10/2017 18:06:50
Hi, AnasAbdin my good friend

QuoteHow do you find inspiration for your projects? And what do you advice us to keep working with our AGS projects no matter what we go through in life?

Well, I'v 62 years of experience to get ideas from.... My madcap humor also springs ideas as well as maybe reading just one headline of a newspaper that starts things going off in my head...or maybe from a situation from the tv: one-armed window cleaner..(laugh)

Generally not long after I begin a project I decide whether to pursue it or not... If I decide to go for it I do without any reservations and with conviction and enthusiasm not matter what.... I have 100's of scripts I can review if I need to do something and I need assistance...

No matter what it takes... You only fail if you give up totally... If you believe in what you are doing NEVER give up despite any obstacles you may come across.. Believe in yourself and take note of negative comments.... but do accept positive criticisms as a positive...

Put all your energy into your game as much as your life will allow you... It is your baby to nurture and bring up.. and hopefully be appreciated to some satisfaction by others. There is nothing better than a job done and done well (nod)

How long did it take to paint st paul's cathedral? Good job they never gave up half way (laugh)

#1678
The Rumpus Room / Slasher's Corner
Tue 31/10/2017 17:05:46
Hello and welcome to my Corner.

For those that don't know me I would like to introduce myself, my life and how I found ags beneficial..

Born: 20th august 1955 in Southampton, Hampshire, England.

Lost my brother, Julian in 1960.

Schooling: Left school (well, expelled actually for burning down the school's common room's curtains) in Oct 1970 aged 15 and 2 months.

Took up boxing in 1967 and was Kent ABA Champion in 1971,72 and 73. Southern area ABA champion 1971, England ABA quarter finalist 1972.

Between 1973 and 1978 I worked for British rail. I became a train driver from 1975  until 1978. 

During the early 70's I took up the guitar and over the years played in various bands and have played well over 400 gigs. Success never actually made it to my door but I enjoyed the ride.

I married in 1988 until 2006 when my wife decided to leave me and our three sons for pastures green. I managed to cope with my 3 sons who were then aged 18,16 and 14. It was a difficult time but we all pulled through. They have now gone on to make their own lives and visit me often. My wife met a man who abused her mentally and they had a child. Needless to say it all ended badly and the worst of it is that her daughter got taken into care and my wife has since got breast cancer. We remain good friends and I support her.

By 2005 my health started to decline and eventually it led to a stroke which hit me very hard (could not walk, some sight loss, talk impediment, memory lapse, nausea etc). Over the years I have managed to recover some of my faculties and have improved so much though I'll never be 100%.

Anyhow, enough of the dire stuff....

I first came across AGS not long after it took off. It was some years before I really started to get into it...and a bit longer to actually make a game.... 2009 I think I published my first game..

It soon became apparent that this was something I very much enjoyed. I found it very beneficial to my health as it got me to use my brain.

I do not confess to being a major player, scripter, artist or story writer but I do have other qualities that make up for this and I have had the pleasure of acquainting some great people here who have helped me along the way.

Some of these qualities I would like to share with you if you are driving the same road..... and are either just starting with ags or have a disability...

Please look in anytime... If I can help in some small way I will (nod)

Thank you



#1679
Come on guys... It's the last day to enter (nod)
#1680
Quoteis a little tricky, and also pretty much the first thing you need to do in the game to progress...but I thought it wouldn't hurt to make people explore and look at stuff a bit. Hopefully it's not too much of a pixel hunt (we're talking big pixels, 160x120 resolution), and most people seem to stumble upon it eventually.
I was onto it within 30 seconds.... (nod)

I'v played games that had about a 2 x 2 pix hunt... ridiculous.

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