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Messages - Slasher

#1781
Present meets with the Past

Comic capers as a NASA bag from the present emerges from a wormhole and lands right at Fred Flintrocks' feet in Stoneage time....

"There is no one around."
"I wonder what is inside the bag?"
"Mmm. Very strange."
"I'v never seen these things before."
"I wonder what they are?"

Video in production:



#1782
Quote from: Mandle on Fri 01/09/2017 10:06:04
My Steampunk-senses are tingling!

Great theme! I probably won't be in this month, but who knows...

Oh, Mandle... partner in gaming crime...don't just walk out (laugh)

OK OK....

I have an idea... it sounds fab... but can I do it?

We'll have to see (laugh)




#1783
Sounds like we could have something cool here... Cheers DBoyWheeler (nod)

If I can just get more than one brain cell to function I may participate (laugh)

#1784
Mandle..

There should be No dead-ends...
#1785
Mandle:

Progress with items you buy, sell or OBTAIN...


Mmmm.... well spotted old chap... uploading revised version....

Uploaded (nod)
#1786




       Noah's Quest -  (Mags Entry - August 2017)
"God did sayeth:'Noah, buildeth an Ark made of gopher wood and fill it with two of every animal, for it will rain for forty days and forty nights and the world will be cleansed and then reborn...'"

Help Noah find and take back the animals he needs to the Ark before the heavens open up and the mighty floods begin and the world ends...
Customised Dialog option screens... Animated Snow and Rain (Not add-ons).... Buy and sell items at a market but watch your spending.... Interact, Look and Talk with Inventory Items.... Progress with items you buy, sell or obtain....
Specs: 320 x 200.... 32-Bit.... Direct3D9.... NOT a demo....
Please play and vote for your favourite Game in this month's MAG Competition: http://www.adventuregamestudio.co.uk/forums/index.php?topic=55084.0.
Download Noah's Quest here: http://www.adventuregamestudio.co.uk/site/games/game/2187/



#1787
We now use this format:

bracketyoutube width=640 height=480]http://www.youtube.com/watch?v=vk6V7Xv5cyQ[/youtube]

as below




#1788
QuoteMandle: And I'm interested to see how hard or easy the game is for players in its basic state before adding more complications... So this MAGS release can be a beta-testing phase...
As long as we can get from A to C via B without a dead-end it will be fine and I admire your steps into the unknown (nod)

Hope your sickness has passed yonder (nod)

Giddy up to the final fence HanaIndiana (nod)

See you ALL at the Tape (laugh)

#1789
Use a Variable Boolean.

Open up the Global Variable node in the Editor Tree.

Right click and add new variable; give it a Name, set Type to Boolean and set value to false.

When you click on the icon from the computer set the Boolean to true.

Code: ags

function Icon_Interact() // Name of Object / Hotspot
{
 computerIcon=true; // Name of Boolean set to True
}




In room 2, make an if statement to set object to visible.

Code: ags

function room_Load()
{
 if(computerIcon==true) // Name of Boolean
 thisobject.Visible=true; // object Name / ID
}







#1790
Site & Forum Reports / Re: Post's loading time
Tue 29/08/2017 21:49:05
No other site as of yet...
#1791
Site & Forum Reports / Re: Post's loading time
Tue 29/08/2017 20:33:23
Whenever I open any thread's  post.

It takes about 15 seconds for the page to load and show...
#1792
QuoteBut tomorrow I'm off from work so the final push is on for real!!!
I really hope you get to deliver a playable game on time Mandle (nod)

I can't understand anyone releasing a game half baked...

Time is something we could all do with more of....

Good luck mate  ;)
#1793
Site & Forum Reports / Re: Post's loading time
Tue 29/08/2017 16:26:14
I only have

Google Docs Offline
Video DownloadHelper

Enabled...

Disabled to no avail...

EDIT: Just installed and ran Google Chrome clean-up tool..

See how it goes..

Ok so far....

EDIT:

Lasted all of 5 seconds :(



#1794
Site & Forum Reports / Re: Post's loading time
Tue 29/08/2017 14:40:13
I deleted all the sites cookies. Restarted chrome..
opened site, signed in but again it again happens on refresh. It seems like a site cookies problem?

It's ok in Firefox.

 
#1795
QuoteIn this case, he is not lying and they both were actually there, and you could question Bartholomew and find that he claims James at the same time and place...
Your game reminds me of an old parlour game...

I hope you pull it off well, Mandle (nod)
#1796
Looking for more Testers......
#1797
QuoteAnother good thing with rooms -- for games with a higher screen resolution (say, 640x480 and greater), you can have a smooth map-room scrolling by using an invisible current player character moving in the direction, you want your map viewport to scroll in.
I used this method for "Splinter"...
#1798
The Rumpus Room / Raining on our parade!
Sun 27/08/2017 15:46:27
We all like the applause and cheers we get from a performance but 'during' can be a bit daunting.

Here we play Apache (circa 2009) and the crowd were well drunk, jumping up and making a hell of a racket almost drowning us out...recorded from vhs.

I think it was from an isle of sheppy gig.

I'm on acoustic.

Oh well, you can't win them all... ;)




#1799
Site & Forum Reports / Re:Post's loading time
Sat 26/08/2017 18:35:27
Well, it lasted for a while the reverted :(
#1800
So be it.... Done (laugh)

The game is now being tested.
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