Menu

Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Show posts Menu

Messages - Slasher

#1821
Well done DBoyWheeler (nod)

Keep at it (nod)
#1822
I loved the tv show and thought the game was enjoyable and a deluxe version would be ace (nod)
#1823


                 Noah's Quest - released - (V2.00)
"God did sayeth:'Noah, buildeth an Ark made of gopher wood and fill it with two of every animal, for it will rain for forty days and forty nights and the world will be cleansed and then reborn...'"

Help Noah find and take back the animals he needs to the Ark before the heavens open up and the mighty floods begin and the world ends...
Customised Dialog option screens... Animated Snow and Rain (Not add-ons).... Buy and sell items at a market but watch your spending.... Interact, Look and Talk with Inventory Items.... Progress with items you buy, sell or obtain....
Specs: 320 x 200.... 32-Bit.... Direct3D9.... NOT a demo....
Download here: http://www.adventuregamestudio.co.uk/site/games/game/2187/

#1824
The Rumpus Room / Re: Happy Birthday Thread!
Sun 13/08/2017 07:12:26
***HAPPY BIRTHDAY Tabata***

Roll on the next one (laugh)
#1825
You not in the running then, Mandle?

One less to worry about (laugh)

My game has been completed and I am now testing it....

Additional offers welcome ;)



#1826
At least you have made a start HanaIndiana (nod)

I'm almost done with my game and I hope some of you others are well into your game...

Still plenty of time (nod)

  "God did warneth Noah:'Buildeth an Ark made from gopher wood and fill it with two of every animal for it will rain for forty days and forty nights and the world will be cleansed and then reborn...'"


#1827
in the general editor settings scroll down to Visual.

At the 'When player interface is disabled, GUI's should..... Set to 'Display normally'


#1828
I can't believe I missed that :(

Cheers (nod)


#1829
Hi,

my question is this:

Adding which inventory has been clicked on when combining inventory items. Player Says the line (which is a Random 'Say' variable).

Already have:

Code: ags
 
 player.SayAt(26, 0, 270,String.Format("To my knowledge %s and %s do not mix.",player.ActiveInventory.Name, inventory.Name));
// rather than just using ID: inventory[6]


Help appreciated

Cheers


#1830
Hope you compete in this MAG HanaIndiana (nod)

Noah's Quest: progress 90%.....

Looking good to finish on time.

"And so it rained for 40 days and 40 nights".... (laugh)



#1831
Glad to see other entries developing (nod)

Noah's Quest (Dome Mountain):

Will Noah find the right animal, and if so can he get it back onto the Ark before the great flood begins:
(snow is animated)


Progress: 50%

#1832
My game (Noah's Quest) is progressing very well..

Animated Portrait style dialogs.

Customized gui Dialog Option screens are now built and working...

In production


This game will have multiple paths...that are adjusted to your choices.

Can you find, tame and take back to the Ark a Lion, a Goat, a Horse and a Pig before the great flood starts?

Overall progress: 12%
#1833
Hi

It seems, although I turned it off, I needed to set idle view to Talking view...

Strange condition to do really....

Cheers guys

#1834
Someone mentioned Noah...

Thought that I would enter this months MAG with the Biblical Noah...

In production shot and video:






#1835
Hi

I decided to do a sierra game... I made talk portraits (animated) for my characters (transparent background).. When the npc character talks an image of their normal view flashes during talking..  When the main player then talks it's ok.

ags 3.4.0.14
320 x 200
32 bit
d3d

any ideas?

#1836
QuoteWhen you did the earlier save, have you changed the program since? If you change the program then all prior save games become invalid
Nothing was changed that would interfere with the object not showing...
#1837
Hi

this is not the first time this has happened.

New object in room (only object)...

Set to visible true .... not behind any Walkbehind..

The object (static) refuses to be added/seen in the room. even from an earlier save.

Only by playing the game from the start will the object appear.

Ags 3.4.0.14
960 x 600
32 bit
d3d
#1838
QuoteI am really sorry for this happened and I apologise from players. Thanks everyone whoplayed it and Idk why, writing this feels like writing suicide note
If this were my case I would have been dead a 1000 times (laugh)

Perseverance is the key ;)

As long as you've learnt something then it has been worth it (nod)

So don't give up, get bad (laugh)
#1839
Come on Stu.... give us a game as I think your idea is ab fab (laugh)

#1840
Disgust by horusr:

Spoiler

This game would make a nice story in a book or shown as a comic strip..

The main ingredient is the text content, which is to small and becomes more of a background and that takes away the games edge.

If the text was bigger and positioned in the right place to become the focal point it would be much improved.

Nice idea but not executed as good as it could have been..Typos aside and the fact that it comes at over 22mbs..

Great that you made a mag entry though (nod)
[close]


SMF spam blocked by CleanTalk