A very late HAPPY BIRTHDAY MANDLE
Better late than never, they say
Better late than never, they say

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oBar.Y=gGui2.Y+87 +GetViewportY();
oBar.Y=gGui2.Y+73 +GetViewportY();
QuoteI think if you could also lock and manually move Viewport (SetViewport function), using same smooth movement method, this may reduce jitter even futher.I did. Time the player lowers 500 pxls there is a short time lag for the object to catch of with the gui.
function repeatedly_execute_always()
{
oBar.Y=gGui2.Y+72 +GetViewportY();
}
QuoteHOWEVER, the reality is that the game was fun, entertaining and really funny and I know that I enjoyed it and most likely the others here who played it did as well. Congrats on that aspect!Thanks Shadow...
QuoteBlondbraid:
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