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Show posts MenuQuotewhat would it take to put it together and start a working RPG? What programs would be used? I know it wouldn't be an easy process, I'm just looking for an idea.AGS has its own scripting. It is fully documented. Most default scripts can be amended to suit and you can build your own functions and events. You can also use conditions. Much like other scripting languages really, like C. There is a built-in help file within the editor itself to assist as well as having wiki and these forums to help. I must say that AGS is very user friendly.
Quotewhen the mouse mode updates 40 times a second?at 40 times a second you'de never notice (faster than the eye)
if (Hotspot.GetAtScreenXY(mouse.x, mouse.y) == hotspot[1]) {
//Change cursor graphic for Hotspot 1
}
else if (Hotspot.GetAtScreenXY(mouse.x, mouse.y) == hotspot[2]) {
//Change cursor graphic for Hotspot 2
}
//Etc for other hotspots
else {
//Set default cursor graphic for No Hotspot
}
Quotebut I can't seem to find a good way of stopping them when they collide with another ball or edges of the table.Have you tried PPCollide module? Having the edges as separate objects perhaps?
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