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Messages - Slasher

#2721
then you'll want:

Example
Code: ags

 Perry.LockView(6);
 Perry.Animate(0, 1, eOnce, eBlock, eBackwards); // will run the animation just once blocked and then return view
 Perry.UnlockView();
#2722


Code: ags

  Perry.LockView(6);
  Perry.Animate(0, 1, 0, eBlock, eBackwards); 
  Perry.UnlockView();
/*  does this animation loop once else repeating..? 
eg:
cEgo.LockView(12);
cEgo.Animate(0, 0, eOnce, eBlock, eForwards); loop 0, delay 0, once only, block, forward
cEgo.UnlockView();
*/
#2723
try making him walk eblock for starters...
#2724
well done mandle... looks like i have competition (laugh)

i think i'll have to do a mags... well, at least try :-D

let's see what you come up with for the next one (roll)
#2725
*****WELL DONE*****

Roll on the next one (laugh)
#2726
you could either make a global boolean that turns the object in room 1 on or condition if player has inventory (iMatches)
#2727
you could either drop the gui down/up in stages or use the Tween module:

http://www.adventuregamestudio.co.uk/forums/index.php?topic=38015.0

Code: ags

// an example of dropping down a gui using tween module
thisgui.TweenPosition(1.2, 0, 200, eEaseInEaseOutTween, eBlockTween); // 1.2 = time, left x, top y


hope this helps

#2728
The Font text for Display is the Normal Font (0).
Put the code in game start in the Global.

You can also import more fonts that can be used.
#2729
UPDATE - 30/6/2015:

DarkForce is now completed with Soundtracks and grammar and spelling checked. Thanks guys :)

It is now ready for testing.

Help calm my nerves, be a tester (laugh)

slasher



Project: Darkforce

Positions: Game testers and grammar checker wanted.

Start date: End of July

Storyline:

As captain James Dirk you are on a peace mission to the planet Kaliput to represent earth and to hand over earth's 'Peace among nations' policy and to discuss galactic politics with the federation's ambassadors in the hope of reaching amicable agreements.

However, your space craft gets hit by a rogue meteorite just before you land on Kaliput. Your craft crash lands and the crash breaks both your legs and you are unable to attend this vital meeting.

You entrust your faithful droid KP29 to hand over earths 'Peace among nations' policy to the ambassadors.

After KP29 boards the meeting craft on Kaliput to attend the meeting it soon unravels that the darkforce has planned to overthrow the federation, break peace treaties and take over as supreme conquerors of the cosmos is in progress.

Along the way KP29 meets with all the unusual aliens, makes friends, rouses enemies and faces evil aliens.

Can your trusted droid KP29 thwart this evil coo before hell breaks loose all over the cosmos?

Please PM me.

Cheers

slasher

#2730
Hi Fitz,

Quotebut when, pray tell, are you going to release that talkie version of JACK, for which I almost tore my vocal cords? ;)
Almost there. Give it about 4 - 5  weeks.... ;)

cheers
#2731


Darkforce is now completed game wise and now comes the hair tugging, the screaming and the pills: it's testing time and spell/grammar checks... Help calm my nerves, be a tester (laugh)




















#2732
Hi

Whilst we are at it... It may be an idea to have an option to remove all unused sprites when compiling the game to save space and clutter. Well, food for thought (laugh)
#2733
New Video
[embed=700,450]http://youtu.be/Vnbhlyvy9LQ[/embed]
#2734
Hi

I would like to open a discussion on puzzle designs and implementations.

1: Whilst some folk are very cryptic and are prepared to spend many hours trying to solve a scenario there must be many others where if they can't solve it within say 15 minutes quit the game and maybe try later, maybe not.

2: Hints and Walkthroughs: Are these an indication that the puzzle solution is not obvious or is not logical or the puzzle is not clearly defined to be able to solve it and progress thereby people having to ask for help?

This is an endless list...

What do you people think about puzzles, implementations, Hints and Walkthroughs?

cheers

#2735
New screenshot

Meeting some unusual characters in the Nostromo's lounge bar:

Can KP29 obtain more information that will end the Sylons plan to kill everyone onboard and become
rulers of all the cosmos?

progress: 80%




#2736
General Discussion / Done..Re: New Video card
Sat 04/07/2015 04:53:07
This is now done (nod)

thanks for PM's ASA...
#2737
General Discussion / Re: New Video card
Fri 03/07/2015 20:42:23
hi ASA,

Have PCIEXPO1  and PCIE1 Slots...

cheers
#2738
General Discussion / DONE: New Video card
Fri 03/07/2015 19:46:06
Hi,

i would like to update my video graphics as a separate entity.

at the moment video graphics is integrated into the motherboard.

the company SiS mirage that made the graphics is out of business.

I run win7 professional 32bit
Intel Pentium CPU 2.80 GHz
Ram 2 GB
SP 1

Windows experience: 3D business and gaming graphics performance= 1.0

can anyone give me the best options / advice about a new video card (besides chucking pc out (laugh)..)

low price that is compatible.

cheers





#2739
This game is now released....
#2740


This is an adventure Boardgame based around Lord of the Rings and The Hobbit.

It is a practice project that i wanted to do and no more.... It has gaps for additional features and improvements.

It is fully playable and if you want to pass away a few minutes playing a boardgame, with tumbler, die, and a variety of cards to pick up, then why not give it a play?...

If you like Troll's, Goblin's, Warg's etc etc then they are in this game.

Can you get to the Black Tower and rescue Princess Mika Milovana of Dale from the clutches of wizard gone bad Saruman?





http://www.adventuregamestudio.co.uk/site/games/game/1935/


800 x 600
16 bitcolor
DirectDraw

Happy playing ;)

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