And who is 'johnatan;?
Oh well, best get on with life.
Oh well, best get on with life.
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if (cspace.ActiveInventory==iswan && mouse.x>=81 && mouse.y<=121 && Game.DoOnceOnly("Swan"))
{
if (Game.DoOnceOnly("swan_play"))
a2001_theme.Play();
cspace.LoseInventory(iswan);
cspace.ActiveInventory=null;
}
}
if (cspace.ActiveInventory==iswan && mouse.x>=260 && mouse.x<=300 && mouse.y<=90 && Game.DoOnceOnly("Swan"))
QuoteCould it be AGS having issue with imported rooms?I had this problem once. I deleted the problem room, re-imported it and it worked.
Quote100% saved.Well done Uziel.
Quote from: Arj0n on Fri 31/05/2013 14:01:32Quote from: san.daniele on Fri 31/05/2013 12:43:19Just the 10 sprites used in the animation.
Let's say I'm using a 10-frame long door animation. 3 doors in every room and 100 rooms in the game. Does AGS actually see that as 3,000 single pictures instead of just the 10 from the animation? (and does my question make sense?).
QuoteHad I known that it's just "effect" I would have just not taken any till the end when I need them.
QuoteI don't think I will start over. I did enjoy it but it's disappointing to have to play from the beginning because of a flaw in the game design.As I have said, not so much a flaw but an oversight which has now been fixed.
Quote1) I don't understand how the pills are supposed to work. I started by taking one whenever the heart started beating and he said "I needed that pill" but that never stopped the heart from beating. How many pills are necessary? How many are necessary to get to Tasan?
Quote2) Conversely, I never saw any negative consequence of not taking the pills. Other than to get to Tasan, why do I need the pills?
Quote3) Lastly, if I download the updated version, will my progress be lost or can I just continue?
Quote1. Find a way to save the kid in the air vent. It keeps saying I need something to get up there, but I can't find anything to climb on/with.
Quote2. I have put the fuel in the lamp, but need a wick to light it and get in the tunnel.
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