Well done The Penthouse by Intense Degree... 
Fine entry

Fine entry

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Show posts MenuQuote from: heltenjon on Fri 15/05/2020 21:40:30
So I finally played We'll meet again today, and had a jolly good time.
My thoughts/bug report:Spoiler
The message displayed in the screenshot above (Left mouse click etc.) looks like you should be able to click it away by clicking on the x, but it stayed on screen for the entire game, some times gently interfering with the dialogue display. Is this a bug?
In the radio operator's office, his graphic is doubled, so there is another hotspot in the upper left corner, where you can see his feet dangling, like he had hanged himself.
The game heavily channeled one of my favourite tv shows, the Black Adder. I enjoyed the dark humour and the sheer Englishness of the officer. I liked that the protagonist basically said the same to everyone, but got different answers...sort of. In a way, this is another mood piece with story in focus, as the puzzles are easy, even if they require some work.[close]
Quote from: pell on Wed 13/05/2020 00:57:57Really hope you guys come up with something, and something to thrill us all again
I'm going to bow out unless I get a flash of inspiration for something I can do well in a couple of weeks. I like the idea I was thinking about, but it needs some more time to incubate.
Quote from: nightmarer on Sat 09/05/2020 16:03:32Quote from: Crimson Wizard on Thu 07/05/2020 22:49:18
Using video if possible is one solution, another is to break single animation object into parts which animate and don't animate.![]()
But video playing pauses the game, this animation was prepated to set as a view in the background. As I see it is not possible I must start everything from the scratch but in 320x200 px resolution, because AGS doesn't work well with 640 x 400 px.
I'm really disappointed with AGS.![]()
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Thank you all anyway I think that the best thing AGS has is its community.
Regards.
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