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Messages - Slasher

#881
It's not just about emulating a story... it's about the inspirations it can give you...

The actual game does not have to follow the article but 'uses' the article.

The same applies to TV programs...

Maybe something you've witnessed. an incident, maybe...

Maybe write down say 4 keywords and use them to create your game.

I'v made maybe 30 games with these methods..
#882
Read the papers for one.

I find tons of inspirations there..
#883
Fire up AGS... Select Serra Style Template, give your game a name and start creating your first game...

Select resolution size and filter (say 3d9) 32 bit.

Make it a short one roomed game and long enough to get the hang of how AGS works.

Create a background and a character (create and import from a paint program) and maybe an object or 2.

Use the built-in help files to assist with the coding. You will find many functions and commands. You will also see examples...

AGS uses its own scripting so you only need to add as the examples suggest.

Use your imagination to make a short scene... usually trying to find the key to a locked door.

Above all... study the help manual for the things you want to do..

When you are happy with the result you can then think about whether you want to use AGS or not for future games.

Along your journey ask us for help you may need.

Suck it and see...Taste and try.....

Author of over 60 games...
#884
A Suspicious Date
by Artium/Tuathlait/Durq

What a fun game...very enjoyable.

A little extra at the end would have not gone amiss...

Well done ;)
#885
I was wondering how viable would this be...

When asked about backing up your game you could have 2 options: backup, don't backup.

On backing up a copy would be made and added to a folder named Copy game name...

This would be better than manually dong it.

What do you think?
#886
Indra Anagram

Almost anything is possible with AGS... But you may be better off looking at other game engines before you make your choice.

Slasher
#887
Hi,

I have a room where the player can use a certain inventory item anywhere.

When you use the inventory item you walk to that spot (mouse x y) via a hotspot. On arriving a short animation plays and a hole appears.

What I would like to do is,  from a drawn hole sprite, draw it and repeat this for every destination walked without have to place duplicate sprite holes which could run into dozens!

All answers appreciated.

Thanks


EDIT  Found the answer.

Code: ags

  DrawingSurface *surface = Room.GetDrawingSurfaceForBackground();
  surface.DrawImage(oSpade.X, oSpade.Y, oHole.Graphic, 0);
  surface.Release();




#888
Thanks for your comments Kastchey...

VampireWombat... I have gone up against teams alone before and won.... Don't be put off by it.... Just do your best and believe in yourself (nod)

Slasher



#889
What about something like this:

Code: ags

function room_LeaveTop() 
{
 if (RadiatorCount == 8) {
 player.ChangeRoom(13, 583, 400);
}
 else {
 player.Say("I can't go up there yet.  The manager won't let me until.......");
 player.Walk(player.x,player.y+40, eBlock, eWalkableAreas);
}
}

#890
I really love your stuff.. You are very creative.

Slasher
#891
You must have the character move down away from the top edge after speaking or they will hang there....

Are you using Game.DoOnceOnly to add RadiatorCount +=1 each time you turn a radiator on?  Or else Toggle On/Off...

The total must equal 8 as per RadiatorCount == 8 before player can go up the stairs....

#893
General Discussion / Re: I love you dad
Sat 18/05/2019 19:01:46
Quote from: AnasAbdin on Sat 18/05/2019 12:27:01
Hello everyone. As some of you already know from my social media, my father passed away on the 27th of April. I though it would be appropriate to update this thread accordingly. I have also written a blog post about it if you have the time to read it.

Dad, I love you
Those were kind, well wrote works... I'm sure he would be proud of you even more so.

Very touching.

Wishing you and your mum comfort and hope in this time of tragedy.


Slasher
#894
Does the font you use actually have the ' symbol?

Have you copied text from elsewhere outside ags?
#895
Generally .dll files go into the main ags folder.
#896
Waking up every morning to find the Almighty has given me yet another day....of both pleasure and pain  (laugh)
#897
Quote from: Stupot on Tue 14/05/2019 04:43:50
@VW You could frame it so that these boys all have their smartphones taken away from them, so they have to go and find something to do the way we used to have to. Then they come across their mystery in a more 80s way.

You should have been around late 50's and the 60's... I remember having so much fun... Car tyres, making go carts, old bomb sites, bread and milk, bread and dripping, tin bath, coal fire, houses covered in cement dust, pea shooters, catapults... Happy days  (nod)
#898
Critics' Lounge / Re: The most byzantine room
Mon 13/05/2019 18:27:05
You always show some great images you've made..

Just a shame you don't anything with them....
#900
The Rumpus Room / Re: What grinds my gears!
Sun 12/05/2019 12:07:29
People who wear big hats yet don't deliver the goods.. Why can't people be honest  (nod)
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