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Messages - Slasher

#921
Thanks Crimson,

I will customise my own..

Cheers
#922
The Saved Games lists many normal Save Slots..

Will this limit be increased?

Default     Display("No more free save slots!"); does not come up....and yet will not save any more game slots..

(Build 3.4.1.15)
#923
It matters not if you are the only horse in the race....

It's happened to me a couple of times   (nod)

Burnt out is a loss of inspirations.....I'm far from that... (laugh)
#924
Yarr.... I have rooms that serve as other rooms... saves time and space... Just a few tweaks like backgrounds, objects and variables...
#925
Well, if i get a couple of free days   (laugh)
#926
I would just like to say this:

Anything we can change in script that avoids us having to play through the whole game from the start is a big plus from me  (nod)
#927
With this game I made a Template of it... At some point the game come up with the error as shown when running it... I created a new game using the saved Template and it never comes up with the error when i run it...
#928
All my games are saved in my documents...
#929
Quote from: Stupot on Fri 08/03/2019 23:24:30
Quote from: Slasher on Fri 08/03/2019 19:51:45
You never know  (laugh)

Oh, hello. Is there something we should know, Slasher?
I have not decided... So who knows?  (laugh)
#930
Advanced Technical Forum / Windows run error
Sat 09/03/2019 09:44:55
Any ideas why this error should appear just before game runs?



320 x 200
AGS Editor .NET (Build 3.4.1.15)
Fill whole screen

I had previously saved as a Template. Loaded new Template and got no error...
#931
You never know  (laugh)
#932
Basically all I did was change to a new variable top of dialog.
#933
Quote from: ManicMatt on Thu 07/03/2019 13:54:30
Which was.. the tick boxes?
The tick boxes were exactly as seen in Khris' answer
#934
Quote from: ManicMatt on Thu 07/03/2019 07:54:53
I was being stupid. For some reason I thought his display text was the dialog options. It was late, that's all I got!

Aw come on Slasher, we need a conclusion, what did you do wrong before that's now fixed?
My first post and then amended to Khris' solution..


#935
Cheers Khris

all working  (nod)

thanks
#936
Hi, i'm trying to make it so the text in the option boxes for options 3 and 4 does not show in room when options 3 and 4 appear.

All say options are ticked off.

Code: ags

// Dialog script file
@S  // Dialog startup entry point
option-off 3
option-off 4 

  if(cTurner.Room==14){
option-on 3 
option-on 4 
option-off-forever 1
option-off-forever 2  
  }

return
@1
    Display("You decide to investigate the cavern.");
    object[2].MergeIntoBackground();
    cTurner.TweenPosition(1.2,2518,3216,eEaseInEaseOutTween,eNoBlockTween);
    cTurner.TweenScaling(1.2,28,eEaseInEaseOutTween,eBlockTween);
    cTurner.ChangeRoom(14,565,629);

stop    
@2

  Display("You decide to ignore the cavern, for now.");

stop
@3
 Display("You decide to take the left cavern in the hope that it will solve the case of the Loch Ness Monster.");
  
stop
@4
  Display("You decide to take the right cavern in the hope that it will solve the case of the Loch Ness Monster.");

stop


#937
Fun game  (nod)
#938
AGS Games in Production / Re: Tardigrades ©
Wed 06/03/2019 17:46:21
Wonderful, wonderful, wonderful  (nod)
#939
General Discussion / Re: DISCORD
Wed 06/03/2019 08:41:38
no new extensions.

Maybe its like a popup that happens occasionally that tries to entice you to pay for Nitro?

#940
General Discussion / Re: DISCORD
Wed 06/03/2019 08:29:11
Quote from: Khris on Wed 06/03/2019 08:12:08
The discord link on the top right works fine for me: https://discord.gg/BSvN5ZF

Yes.. not sure why it happened.... Nitro pay form now appears to have gone..Weird  (roll)
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