We very want create game like Counter-Strike with Space Quest characters in 2D (Sequel Police vs. Rebellion guys): SQ Online-Strike
Smth like this -

I tried AGS + Delphi (like net-server) via FTP, then txt-files, then only in Delphi and seems Delphi is sux for it, or I'm a bad Delphi-multiplayer-programmer)
So it'd cool, if AGS 3.x can use multiplayer support! What's up with this function? It's so hard for release?
I heard about bug-plugins for AGS-multiplayering, but it's a lot 'buggable'
Smth like this -

I tried AGS + Delphi (like net-server) via FTP, then txt-files, then only in Delphi and seems Delphi is sux for it, or I'm a bad Delphi-multiplayer-programmer)
So it'd cool, if AGS 3.x can use multiplayer support! What's up with this function? It's so hard for release?
I heard about bug-plugins for AGS-multiplayering, but it's a lot 'buggable'
