Is there any way, some sort of walk-around, that I can set the character's walk speed and/or view without having to use StopMoving();?
Since I'm using the arrow keys for movement, it's not fluid having to stop him before going again, I'd like the player to be able to keep running.
Thanks for any help and patience in advance,
--Snake
Since I'm using the arrow keys for movement, it's not fluid having to stop him before going again, I'd like the player to be able to keep running.
Thanks for any help and patience in advance,
--Snake