I would like to know as well.
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Show posts MenuQuote from: Vince Twelve on Fri 13/08/2010 22:44:53You are correct, Vince. Mario Brothers had the variable jump heights. Variable jumps heights are the best way to go
That was intentional. I thought most platformers (even Super Mario Bros unless I'm mistaken) had variable jump heights depending on how long you hold down the jump key.
Quote...why somebody would lose their temper like that over factory meat.LOL!
QuoteAdding in RPG elements will make it have better feeling.Adding in RPG elements will make it shit.
QuoteThis really adds a dimension to the platform genre, something a lot of 3d platform games fail to doYeah, when seeing it first posting in the GiP forum, it reminded me a little of Mario Clash (I think is what it was called) for the VirtualBoy... man I loved that game...
QuoteA couple people have complained about the second level. I thought it would be too easy.Not that Castle of Fire even comes close to this (even in negative numbers), but, that's what I thought when I first released it as well. I could play it myself, whip right through it and then decide to adjust everything because I thought it was too easy.
Quote from: AtelierGames on Thu 05/08/2010 20:24:33LOL to all of the above!Quote from: icey games on Thu 05/08/2010 20:22:12
sorry snake ass
LOL!Quote from: icey games on Thu 05/08/2010 20:24:04
i wanted to hear how they looked from there makers.
PM them? Please use your brain cell...
Quote from: Arj0nDid you love to play graphic adventures as much as I did, and want toDid anyone else find this question a bit silly?
learn more about them?
QuoteWhere would you have AGS hide the data anyway and how would it be safer that your own output files?I was thinking closer to the option in Windows to make the icon invisible. But going that route would be more in the Windows end of things rather than AGS.
Quote from: Misj'And neither did I ever say that it was...so how exactly is this remark in any way a relevant reaction to my post (to which the first line was clearly a reaction)? - Or is this just you trying to bash me with irrelevant knowledge that we (and probably just about everyone else on this forum) both already posses?I love you, Misj'.
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