I played WoW for a few months back in 2006, until I was forced by proxy to quit due to abysmal latency on the server I had been playing on, after moving to Japan. As MMOs go, I can certainly see why the game has been so successful, but I've never been much for the whole MMO experience. It can hold my attention for a limited amount of time, but it becomes very apparent very quickly that it's a static world and no matter what you do, there will never be a true final goal.
I think that my motivation for playing games kind of makes me predisposed to disliking persistent online worlds - I like the epic feel of going forward through a dynamic world and making permanent changes through advancement of a larger plotline. Once you realize that destroying the enormous threat to the universe is ultimately not going to make a lick of difference to the world (Since every other of the millions of players in the game are going to eventually do the same thing, and the moment you step out of your instance, that event is right back to where it was before you started).
It's kind of like the hidden treasure on Melee Island in the first Monkey Island game. "Remember, there are other pirates on this Island, so go easy on the treasure. Leave some for the next person."
That said, I do enjoy multiplayer games, and can have fun in an MMO, but they just don't last for me. That said, if WoW went Freemium, I'd probably download it again.
I think that my motivation for playing games kind of makes me predisposed to disliking persistent online worlds - I like the epic feel of going forward through a dynamic world and making permanent changes through advancement of a larger plotline. Once you realize that destroying the enormous threat to the universe is ultimately not going to make a lick of difference to the world (Since every other of the millions of players in the game are going to eventually do the same thing, and the moment you step out of your instance, that event is right back to where it was before you started).
It's kind of like the hidden treasure on Melee Island in the first Monkey Island game. "Remember, there are other pirates on this Island, so go easy on the treasure. Leave some for the next person."
That said, I do enjoy multiplayer games, and can have fun in an MMO, but they just don't last for me. That said, if WoW went Freemium, I'd probably download it again.