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Messages - Spyros

#61
Quote from: Pumaman on Sun 19/10/2003 15:33:47
Well, the 2.57 beta now checks for this so it should stop people making the same mistake in future :)


You mean that 2.57 checks if the user has read the warning message?
WOW
#62
Yes, my mistake
#63
Chris please change the pages charset to some unicode beecause I can't write Greek
Ελληνικά εδώ
#64
just after (or before) the NewRoomEx function
add this:
player[3].room= the number of the new room
player[3].x = 235;
player[3].y = 46;

where 3 is the non player char
#65
I think in the setup there's an option that allow the player use more memory than the default 5MB
#66
Advanced Technical Forum / Re:Book of spells
Fri 10/10/2003 20:54:16
It's the first time.
The first room is a cutscene with no displaySpeech
#67
Advanced Technical Forum / Re:Book of spells
Fri 10/10/2003 20:24:02
Yes it uses RunAGSgame but.
All parts until the 3rd work fine.
The error doesn't occur when part 3 starts but after you have entered the 2nd room.
There are also 2 more people that reported the same bug but I can't duplicate it in my pc.
#68
I don't care about Arnold.
I'm scared of the real TERMINATOR  G.Bush Jr
#69
You can use the file function and write a text file just before the player finishes the game (you can only write a number in the text file  eg 123. Then when the player starts the game again read the file and see if the number 123 is in the file. If it is it means that the player has finished the game
#70
Advanced Technical Forum / Re:Book of spells
Mon 06/10/2003 21:05:44
This is line 9:
DisplaySpeech (NONE, "After a long time...");

where none is an invisble char (something like a narrator)

Bos 3 is available for 2 years and no one has ever reported a bug like this  ???


#71
Anyone who wants to test it may download it from the link above.
There's no limit for the beta testers
#72
Well, it's been almost 4 years ago when I started making the BOS in AGS and I proudly  :P present the "Book of Spells Complete" beta:
http://atticwindow.adventuredevelopers.com/downloads/bos_beta.exe
8.7MB

For any bugs etc lordovol@hotmail.com
Also grammar,spelling and language errors will be highly appreciated
#73
Drop a post here and I'll give you the link
#74
Mods, are you making a game?
Maybe that's the reason for the crash  :P
#75
Quote
int life=(GetGlobalInt(1)); //doesn't work, it gives the error, "expected value after ´=´

Try this
int life = GetGlobalInt(1);
Quote
another question, how do I display a int value on a gui label? is it with @intname@, or %d.intname?, it doesn't work both ways,
thanks for the help or links to threads I can check

SetLabelText (int gui, int object, integer)

#76
Yes but the player must edit the config file manually .
#77
I used sci studio for making fonts with no problems  ???
#78
I have made some adventures in IJ a long time ago.
I haven't used any complex calculations but I don't think that it supports floating points
Better post a question in IJ board
http://forum.cjb.net:81/cgi-bin/forum.cgi?forum=indyjava
#79
You can make online games with Indiana Java but it's a more difficult that AGS
#80
I use ultra edit for other languanges (the ags script editor is very good) but it would be a great idea to make an ags wordfile.
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