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Messages - Squinky

#1981
Yep, I can see your getting better at this. good stuff, keep at it...
#1982
I used to do this thing where I had to check a locked door about ten times, then it turned into doing this with both hands, and as time went on I felt I had to jiggle that knob more and more times...

Same thing with alarm clocks, I checked it so much it was ridiculous, and I always worried it was set wrong and I would miss work....I did other things like this too, but I can't remember them. needless to say I've always been a "double-checker" at least...

One day, I decided I needed to stop, because I knew the door was locked and the alarm was set. It really bothered me, and there were some nights I couldn't sleep, but I'm used to it now....

Weird huh?
#1983
AGS Games in Production / Re:A DreamWalker
Thu 19/06/2003 11:04:23
I can't get your site to work, but from what I hear, I don't really care for this game. Until you finish a game, and put all the work involved into it, I don't think you can make fun of other games and maintain any credibility.....

#1984
Hell yeah!



and that sadly is the totallity of my post, but damnit, it needed to be said...
#1985
you can download his game on the completed games forum....its called Vegetable Patch Extreem Turbo or something like that...
#1986
Thanks everybody, I still haven't got on to working much on fry 2, but I will soon....

Anyways....Bob, if you download the other games man, drop me a line and tell me what ya think, whattaya say man?
#1987
General Discussion / Re:Gloves 2003!
Thu 19/06/2003 04:24:01
I think the next time you guys get together, you should fight...that would be waaay cooler than being all peaceful and happy....



Anyway, I'd bet on Mills...whos with me? Mills just has that look in his eyes...I mean look at him, he's a freaking badass...

#1988
Quote from: Eero Ränik on Wed 18/06/2003 20:59:30
Why doesn't anyone just take his/her names and stick Entertainment or Software or Games or something more behind them?

You mean like Squinky Productions? Or SnakePit productions? Or all the other countless folks who've done that?
#1989
AGS Games in Production / Re:Vic Wreckle
Thu 19/06/2003 03:46:27
Snake, you bastard, you stole my moment man....


And the sad thing was, I truley would have said that....I guess I'm getting predictable...

The game now, I like what I see, and i wish you luck, but why do you think (according to your site) that it'll take a year to make? holy crap man...
#1990
Looks cool, And I'm looking forward to it if it has your weird ass sense of humor...
#1991
Critics' Lounge / Re:side view walk animation
Thu 19/06/2003 03:38:00
Yep, very nice animation and character...it has charm.

As far as the forward animation, I always have a hard time not making it look like his legs aren't just sucking up into his body...
#1992
I love the walk animation! it's seems a liitle off, like hes leaning to far forward, but that fits the character well...

#1993
Okay, the weird world one sounds better now, and I like the female plumber idea, just don't make her look like mario or have plumbers crack...please.... I still gotta go with the one inch tall guy though, it's my fav...
#1994
I would frickin love to, and since I've been on a artsy kick lately I could crank em out as fast as you needed em....

edit----

Heres a link were you can check out my pixel art:
http://www.agsforums.com/yabb/index.php?board=8;action=display;threadid=2005
and heres some vector art:
http://www.agsforums.com/yabb/index.php?board=4;action=display;threadid=6696

I would really love to help you out, man.
#1995
General Discussion / Re:AGS Members database
Thu 19/06/2003 00:32:39
So this means that when I die, there won't be a cool-ass folky song sung about me.....Man Anail, I seriously don't feel like dying now...
#1996
Well, the whole good santa bad santa thing is great and all, But it isn't excactly the first and only game to be like that. I think the plot and story are different enough to make it stand out.

I have probs with the zombie one, dosen't sound very well thought out, and that may just be how it's presented here....

The bank robbing banana idea is the same, not very fleshed out at this point, it needs more to even interest me beyond a glance.

Maybe tell us a little more?
#1997
General Discussion / Re:New Gayme, SITWB
Wed 18/06/2003 11:59:05
oprah
#1998
If I had to pick the most interesting and viable onem, it would be the one with the one inch guy....It has potential for multiple situations and puzzles ....
#1999
Wrong forum man....And I can't understand much of what your trying to tell us anyway.

I guess if your having that hard of a time, try creating a layer over a photograph and tracing, that might help you get more practiced, and improve your mouse skills....


#2000
I kinda think the whole "no pants" thing is over done in this community....

And snake, if we join forces, we gotta have cool decoder rings and a secret handshake....
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