I've been working on a shooting game, one where the bad guys come from one side of the screen and you are positioned on the other, firing a weapon at them.
Currently, the weapon firing is just if you click on the enemy character, you hit. Otherwise you miss. This is simple and works decent, but I was considering another option.
This option would be that when you clicked on the enemy, the missile would be a character or object that would move rapidly across the screen to the target. I think it would add another level of depth to the game, and I could possibly achieve cool things like:
1. Allowing high powered bullets to continue through enemies into others.
2. Bow type weapons would look much better.
3. Automatic fire would be better
4. Lasers, I have ideas for lasers.
My problem is that all of the enemies are already characters, and characters and objects are limited per screen as I have been told. I could see maybe twenty enemy characters on screen at once as things stand.
I used AGS for a good bit back in the day, and understand a good bit but I am still learning. So, any ideas on how to pull this off without characters would be wonderful. I've read over the manual and nothing is popping out to me.
Any help is appreciated, thank you.
Currently, the weapon firing is just if you click on the enemy character, you hit. Otherwise you miss. This is simple and works decent, but I was considering another option.
This option would be that when you clicked on the enemy, the missile would be a character or object that would move rapidly across the screen to the target. I think it would add another level of depth to the game, and I could possibly achieve cool things like:
1. Allowing high powered bullets to continue through enemies into others.
2. Bow type weapons would look much better.
3. Automatic fire would be better
4. Lasers, I have ideas for lasers.
My problem is that all of the enemies are already characters, and characters and objects are limited per screen as I have been told. I could see maybe twenty enemy characters on screen at once as things stand.
I used AGS for a good bit back in the day, and understand a good bit but I am still learning. So, any ideas on how to pull this off without characters would be wonderful. I've read over the manual and nothing is popping out to me.
Any help is appreciated, thank you.