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Messages - Squinky

#2121
General Discussion / Re:Physical problems
Wed 07/05/2003 05:48:05
Yeah, thats the point I was pretty much trying to get across....

I've had problems in the past and tryed to be all tuff about it, when I could have went to the doc and possibly paid $30 and been able to take all the tests and get it taken care of. So you risk ending up paying $350 just to have a doctor come in and give you some pain meds and tell you to go to your doctor in the morning...

#2122
If your using Followcharacter to have the badguy chase after him, you could just set the follow off while he talks....

I believe theres a variable to do this with at least one of the varietys of followcharacter...
#2123
I think it's okay to change the x and y all you want as long as the char isn't moving...at least thats how I always understood it.

The disapearing deal was an attempt to bandage the problem, and it didn't work, so really I need to take it out.

The problem with the animation is that I have the char using something to reach downward, so I had to add a signifigant amount to the bottom part of the animation, and since that adjusts the baseline it makes him hop upwards about fifty pixels.
And my brains burnt out, and I haven't been able to work a solution, simple as it may be...

Thanks for your interest...
#2124
General Discussion / Re:Physical problems
Wed 07/05/2003 05:22:21
Yes, see a doctor, or you might end up paying insane amounts to do pretty much the same thing in an emergency room one night...

#2125
So I've got some close up face screens for dialogs, I've got it all set up, except when the dialog starts it "Blocks" the idle animation....

Any ideas?

--edit-----------

Another problem I'm having is that I've got an animation going that requires me to change the chars x and y in oreder to make it look right, because the animation is larger than the normal animations vertically. It works good to start, but when the animation completes the char jumps down briefly before he pops up in the right place...
I'm just kinda stuck on this one so any hell would be appreciated...

The Code:

MoveCharacterBlocking (HERO,137,116,0);
 Wait (10);
 character[HERO].y+=50;
 PlaySound (7);
 AnimateCharacter (HERO,5,3,0);
 
 Wait (100);
 AddInventory (11);
 //character[HERO].x=132;
 //character[HERO].y=115;
 
 Display ("You grab the key...");
 character[HERO].room=-1;
 character[HERO].y-=50;
 ObjectOff (0);
 character[HERO].room=10;
 
 Wait (10);
#2126
Quote from: Trapezoid on Tue 06/05/2003 00:00:36
These are all very wonderful catchphrases...




FOR ME TO POOP ON!!!


Rock on Trap.....Gotta love the Triumph...
#2127
I hit a brickwall while working on this game, I'm working on a demonslayer game meant for aprils mags, but It took to long....

I'm shooting for july for this game here though, and I'll be glad to be done believe me...

Thanks for your interest though...
#2128
Pirate Fry 2: The hand of Anturus- July 2003
DemonSlayer 4- May 2003
#2129
Yes, I loved this demo too.....Unfortunately, I haven't seen the creator of this game around for awhile...
#2130
General Discussion / Re:My unofficial hello
Mon 05/05/2003 01:20:57
I think I remember your creepy blue avatar....unless I'm wrong....

I'd say hello but you've been here a while...
#2131
General Discussion / Re:Im new
Sun 04/05/2003 06:43:33
Welcome...
#2132
Whelp, regardless, laya's avatar was hot.....


#2133
Quote from: Andail on Thu 01/05/2003 11:12:07
Squinky, you mean this one?
I guess it's one I've had the most...I'll stick to it from now, just for you, Squinky :)

Heh, thanks...

I don't know, I guess certain avatars just fit peoples online personality better....

#2134
General Discussion / Re:what's your nickname?
Thu 01/05/2003 06:08:19
I changed my name to squinky, because no one liked me as Kikme/Hosamov....
#2135
The avatars that will always stick with me are:
Scid's fat guy face....
Evenwolf's mcgyver face...
And I love how eric still uses that chicks face....heh
And laya's hot blue haired chick...
And andails pic of himself...I liked it better than the newer one he's been using...even though I love his art...

I'll stop now before I list the entire forum....  




#2136
Since were on this subject, I'll throw out my question:

Is there anyway to have even slower speeds? My problem is that I like to use small chars and they move way to fast...

#2137
Yeah, that would kind of ruin the game, eh? He must mean read the help file or readme....
#2138
Thanks, I was in need of a new wallpaper thingy...
#2139
Is it the face of god?

Or elvis?
#2140
Cool deal man...Congrats...

I've got a wacom thingamajig, and I really enjoy it, so I know you'll probably enjoy yours too....

Maybe we should start an ags drawing tablet society?

heh...
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