Menu

Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Show posts Menu

Messages - Squinky

#81
I would release it.

Like others have stated, you can learn from peoples opinions a good bit. Andail is right about taking the time to improve it, but for me that can end up being a trap. It's really easy to get stuck on reworking a game (I've done it many times, and it is probably why I stopped making games).

So yeah, release it. Get feedback, then tackle a whole new project with the knowledge you gained.
#82
AGS Games in Production / Re: Covling
Sat 17/11/2012 21:04:27
This looks really imaginative and neat.
#83
Heh, I haven't played an AGS game in forever....This one was pretty cool.
#84
General Discussion / Re: Organ Trail
Sat 12/11/2011 05:11:36
Yeah. Last try I died again with 8 of the 9 gas cans. I should have upgraded my gun somewhere.
#85
General Discussion / Re: Organ Trail
Fri 11/11/2011 23:55:39
I died at the end. So close.

#86
Har, Darth you cheesy bastard :). Good to see you still poking around.


Increator
I don't know man, I've been a good bit of co-operative internet projects in my time. AGS games included. They all seem to die off after you get more then three people involved. Unless there is money to be had.

I used to pretty much design the games with help from folks like Snake, y'know puzzles and gags whatnot. I used to have people I could go to for music, like Trapezoid or Petteri. But I always found it best to do all the rest myself. Perhaps things have changed though.

I'm never one to make big games though. I like the middle ground games, just long enough to be worthwhile. Anything more than that and it feels tedious.

Thanks you for the advice man.

SNAKE!

We will make Monkey Wrench when we are hanging in the old folks home probably :)

Ponch

I have looked for this oceanspirit thing to no avail, any pointers here?


So far I'm reading the manual, doing the tutorial. I'm thinking of making a little two room game to learn on.
Thanks guys!

#87
Monkey

I remember you dude, I’ve kinda still been lurking about for the last few years too. That explanation helps me wrap my head around the new scripting a good bit. Thanks man!

I will definitely check out Ben's game too, thank you.

Ponch

Hey man, thanks for the kind words. Whatever happened to Erica McClane?

Mods
Thanks dude! I will check out those plugins.

Progz

I kinda wondered if this is the way to go, creating a stylized cartoony look seems to work for some folks, I will definitely look into this. Thanks.

Ali
Thanks for the info man :). I think I tried the Alpha channel thing before and goofed it up somehow, it appears it was just me.

Dualnames

Heh, well thanks for liking some of my work. The curse of most creative people is to never appreciate your stuff, and I guess I am one of them.

Dude, your advice about starting slow if pure gold, especially the one goal per day thing. I think I knew this was the way to go, but reading it from someone else was apparently needed. Thanks man.

I am so doing that.

Chicky

Thanks man. I remember people always telling me I had a certain style, and I miss that. Thanks a ton :)


I'm gonna go "Read the F'ing manual" now :)

#88

Hi everybody. I am posting this here because I need help to create with AGS again. I know it sounds silly, but any help would just be awesome.

Years ago I decided to make a game. I downloaded some crappy game creator that was very limited and required anybody that wanted to play your game to download the engine to play it. That sucked.

I them stumbled across AGS. The dos version at (2.14) the time was simple and I designed a game while stuck at the hospital after my first son was born. I had to stay there about three days.

Then I came home and after 3 weeks work I made Pirate Fry. It was awesome. Ags was Awesome.

More awesomeness ensued. The community sucked me in for many years. I made a decent amount of games, got bogged down by overzealous ideas and eventually lost interest in putting so much time into things that I felt few people really enjoyed.

It’s been a long damn time since then. AGS has progressed a lot.

I keep thinking I want to make a game again. Artistically I am more talented than I was back then, and hey, I’m still as hilarious and creative as always. So…..

1.   Any advice for an old-timer? I stopped with AGS back in MoveCharacterBlocking days, its all different now. How would you recommend restarting that whole learning process? My primary motivator back then was the magic of seeing my dude move around the screen, and eventually complete a game. With that powerful motivation appeased, I am not sure I can endure it.

2.   Any advice for me artistically? I was a mouse and pixel artist back then, since then I have gone on to doing freelance illustration and am more comfortable with a tablet and higher res stuff. Backgrounds aren’t my issue, its more sprites that match up with the background, and don’t make me run away because animation is so hard. Recently I started up a Pirate Fry remake idea, worked out some test backgrounds and a fry animation. Its pretty damn rough when you cant just count the pixels to keep your animation in line. Also, anti-aliasing issues arose.


Thanks for reading, and for any advice. I would love to have a reason to be a part of this community like I used to be.
#89
Sure thing man. And also, how long ago was did I do up those horrible little sprites? Seems like yesterday.
#90
Yeah, I kinda remember it :)
#91
I'm thinking your intense aura of awesome is disrupting your local gravity, confusing the level.

I've had similar problems. Your best bet is to cut two holes in a garbage bag and place it upon your head (paper is better, but hell, plastic could be fun), wait till dark, find a flashlight and make shadow puppets reenact the (supposed) moon landing. 
#92
Bro, I'm sorry. Sucks ass.

#94
I got my Wacom Today.

It. is. insanely. better.

Holy shit. It rocks compared to my offbrand. For a guy that can draw pretty much all day, this thing is beautiful.

I don't typically do much line work with pen tablets, mostly coloring and correction. I've always penciled, inked with microns, and scanned.

I just might skip all that and do it all with the tablet now.

http://squinkyproductions.deviantart.com/art/New-Wacom-intous-test-197848494

For about an hours work, I am amazed at what it let me do.
#95
General Discussion / Re: Valentine's Day
Thu 17/02/2011 14:38:03
Quote from: Darth Mandarb on Tue 15/02/2011 04:12:30
Quote from: Squinky on Tue 15/02/2011 03:23:05I'm tiling  the bathroom, so I figure thats good enough for my lady.

I put down the cement board in my bathroom today (tiling in two weeks 'cause next week = Caribbean cruise).

What a weird coincidence. At this point I've torn out the sheetrock around the shower and mounted the cement board, after all the little incidentals I've got about 30 square feet tiled. And I am tired :)
#96
General Discussion / Re: Valentine's Day
Tue 15/02/2011 03:23:05
I'm tiling  the bathroom, so I figure thats good enough for my lady.
#97
Truthfully, I doubt that even if one could prove the neighbor ate the cat, that any criminal charges could actually stick.

Most likely you could sue the guy in Civil court though, perhaps your neighborhood has covenants or some other rules you could use against him if you had hard evidience of the crime.

Hopefully this resolves itself, but there are also some pet GPS options. It could help if it happened again.
#98
I'm certain either one will work well. But Wacom is the way to go. I have a great off brand tablet, but I can't get nibs for it anymore. They stopped supporting it. You don't have problems like that with wacom.

Coincidentally, I just ordered a medium intious 4 tablet. Can't wait to get it :)
#99
That sucks Rick.

I had a cat disappear once, and about 6 months later I went to do some repair work on a house about a mile from mine, and there he was, just hanging out :)

Good luck man.
#100
General Discussion / Re: Font Quest!!
Fri 04/02/2011 04:53:40
Totally adding whathefont to my bookmarks. I hate making up something, then coming back months later to find I forgot what font it was.
SMF spam blocked by CleanTalk