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#61
Hello everyone I have another noob question.

Is there a way to stop the view from moving with the player? I want to control the views via code and none of my rooms really need scrolling views but they do anyway because of the size.

also by view I mean like a camera view (if that makes sense)

Thank you an advance
#62
Hello everyone!

This is my first time using AGS. I've programmed games n Game Maker Studio and want to try AGS because I've bee eyeing this off for so long.

My question is: Is there some sort of way to make a global numbering variable to sequence all cutscenes. For example if the variable is set to 0 on gamestart, each time a cutscene is finished the variable raises (from 0 - 1 then 1 - 2 e.c.t). The reason for this is I want to be able to control all my cutscenes and dialogues through this variable.

Example:
if (cutscene variable==1){  //Play cutscene
player.Say("Yadda yadda")
}else{
player.Say("ive already played that cutscene")

Sorry if I have confused anyone like I said i'm a noob at this.

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