Quote from: yodaman11111 on Thu 01/06/2006 21:59:38Hmm, that's a tough one. Some of the GUI's semi-transparent and I don't know if you can make icon-based speech options.
Can you make a GUI of "The Dig"? That one's kind of original.
Quote from: Ashen on Fri 02/06/2006 15:49:52- Well there's the GUI I made for a WIP game, but I'd rather keep it exclusive to the game.
I agree with Steve - I'd like to see your own GUI with the best bits from the ones you've reproduced. (I think that's what he meant, anyway. I think it's a good idea, even if it wasn't.)QuoteThe Full Throttle GUI has those "animated flames", and AGS doesn't support animations in GUIs (at least I don't think so).You can animate Buttons easily enough (Button.Animate), but backgrounds are a little trickier. You can do it, though, using the GUI.BackgroundGraphic property, and rep_ex (_always if it's Popup Modal), which'd be a nice addition for a later version.
- Well I'd still have to figure out how to rip out the frames from the game, since it's hard to make an animation out of screenshots.
