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Messages - SuperDre

#101
Hints & Tips / Re: Wheel of torture
Wed 05/08/2009 00:01:50
Quote from: Leon on Tue 04/08/2009 23:32:00
The get the mirror:
Spoiler
Use the fairy of health on the mirror when looking through the hole.
[close]
Then to get the rope (which you figured out already):

Hmmm.. that's a bit difficult if you already used the item first.......  So I guess I have to load a savegame before I used the item.. damn, that's annoying..  thanx, I'll try it
Spoiler
even though I never saw a mirror in the studio
[close]
...
#102
Hints & Tips / Re: Wheel of torture
Tue 04/08/2009 23:54:51
[scratch this]
#103
Completed Game Announcements / Re: Breakdown
Tue 04/08/2009 23:36:19
Just finished it, and loved it, the graphix are great and the storyline is fun.. Hope to see a fullyfledged adventure in the near future from you... keep up the great work..
#104
Just finished it, and I loved it, the graphix are great, and the puzzles are 'easy' hehe.. hope to see another adventure by your hand soon.. keep up the great games..
#105
Just finished it, and I must say I loved the graphix and the story.. And yes just like others say, the lack of interaction was a bit frustrating, maybe next time only show the 'actions' that are possible or make sure some text is shown..
Hope to see a new adventure soon..
#106
Quote from: MD on Tue 04/08/2009 20:04:02
I really need the answer about the character stuck, I'll post in the right area, and I'll fix other bugs, but for puzzles and other things I prefer to be judged on the next game :)
Make sure you get all the info need, what resolution is the person playing it, what course did he walk exactly when he got stuck..
#107
Hints & Tips / Re: Wheel of torture
Tue 04/08/2009 19:59:07
Still no luck..

Spoiler
No bottle to find at the beach, only thing I found out at the beach is throwing the yellowbeans on it, but it was complaining about it too hot, guess I need the extra rope from the lady to get the branch over it, but no idea how to get the rope (I'll propably have to get that mirror (which I can't find, and the only thing as a mirror would be the stream, but no idea how to get the guy to the stream)), I guess it must be something with pixelhunting because for all I know I've tried everything that I can think of
[close]

edit:
Spoiler
well I see the bottle, but still I can't get the needed rope to get to the branch
[close]

#108
Quote from: Leon on Mon 03/08/2009 23:12:47
- You can't see hotspots (which wouldn't be a problem if objects and exits are clearly marked). The game play to me at the moment is wildly clicking on all that seems to be an object and isn't and missing objects that are needed.

That's something I miss in a lot of games, maybe I'm just lazy, but a lot of times it's so hard to see specific things in the background (maybe it's a lack of contrast/brightness on the monitor). Using hotspots (with that I mean when you move the cursor over it, it give a hint like 'little hole' or 'parrot') makes it easier not to miss an important object/clue. Most commercial adventure-games (if not all these days) use this.. Pixelhunting is one of the worst things a player has to do (and IMHO is just a designflaw)..

I only played the first screen of this game, but I'll just wait until a new version is published, as I also hated the fact that 'rightclick' didn't cycle through the cursors-actions.. also I agree with Leon on the actual cursors not representing what they do, I mean a crosshair for looking? why not an eye just like most adventures..
IMHO before you get to start on your next endeavour make sure the current one is 'honed'. Having read the comments I think you never actually did a beta for a few people.. And these forums have a lot of people who want to test your game.. And looking at the graphix and what I've actually seen I'd say with a bit of fixing this is an adventure a lot of people might actually enjoy..

Also if you 'fixed' the problems with this game you're bound to not make the same mistakes in the next.. Most fixes you need to do won't take that much time..  And remember, if people don't like the current game (because of bugs etc) they're bound not to even start the next one..
#109
Hints & Tips / Re: Wheel of torture
Mon 03/08/2009 19:01:06
And stuck again...

Spoiler
room with the forrestnymph, already freed the other contestant (seashore) I've got feather, torch, stones, yellowstones, bone, skeletonkey, dagger, flowers, rope (from seashore), talked to everyone anywhere, tried to combine everything. My guess is I need to get the 'bonemeal' to the contestant, but no Idea how/what
[close]
#110
Oh please make sure you've got an english translation when you release this, making it only italian will make it not interesting for a lot of people..
It looks great especially the last pic..
#111
I just hope you won't be stopped by Lucasarts, especially since they are promoting MI themselves now again..
It absolutely looks great..
#112
AGS Games in Production / Re: Collateral Jelly
Thu 30/07/2009 19:46:36
This looks absolutely great again.. can't wait to play it...
#113
Hints & Tips / Wheel of torture
Thu 30/07/2009 18:06:07
Yes, I'm stuck...
Spoiler
It's the 4th room, the one with the red eyes and I've already lighted all the torches except the last one, I've got the yellow stones, tried to do stuff with the skull/cleanbone, I do see al the yellow stones are in circles, but I really haven't got a clue to what I need to do. It's just like the room before, which wasn't logical to me too but I just kept doing it until at one time it broke the door, still have no idea why..
I've got a feather, bone, stones, kabilem (or whatever it's called) and torch. I went back to the water and talked again with the gargoyle, but I still haven't got the faintest clue.. And I don't like it grrrrrrrrr...
[close]
#114
Just finished it, funny little game... Hope to see more games in the future by your hand..
#115
Completed Game Announcements / Re: Heed
Thu 30/07/2009 15:51:38
Just finished it, loved the graphix. The story was a bit flat IMHO, I don't know why but I kept thinking of Loom.. hehe.. Thanx for making these lovely games..
#116
nice, nice nice.. Hope you really turn it into a full game as this looks really great...  Keep up the great work..
#117
AGS Games in Production / Re: Heroine's Quest
Wed 01/07/2009 18:32:49
BONK!!

ooof, that was me falling of my chair.. Oh my god, this looks really great... I'm really looking forward to playing this game.. BUT, don't rush it, just take your time to finish it, because it would be a shame if you rushed it after you've come so far...
#118
And again, I really love the graphix... Ijust cannot stop saying that, as I just really love these kind of graphix.. hehe... Keep up the great work ;)
#119
Look really great.. I like the style.. keep up the great work..
#120
Just finished it, and another fine adventure by poc301.. hehe..
looking forward to murran 3..
thanx for the game ;)
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