I'm horrible at explaining things, so I have a visual aid.
The problem I'm having is moving the character forward after this animation is finished:

I made sure each one was formatted correctly(the frames expand evenly so the character will stay in the same place while the action is animted), but after it's done, obviously he moved forward(26 pixels to be exact!). When I change the view back to the walking view, he moves back to the starting position in the 1st frame. How can I get it so he can be at point B without seeing him move, like he just appears there, view changed, and good to go? Is there a way around it? I'm fairly decent with scripting, but I can't figure a way around this...
I'm good at walk cycles I suppose, aughghs making a walking backwards animation makes me want to kill myself. I mean, it's already like 7 frames long, making him walk backwards and making it look decent would make it a 13 or 14 frame animation, and I'm only using this one time.
Please help me!
The problem I'm having is moving the character forward after this animation is finished:

I made sure each one was formatted correctly(the frames expand evenly so the character will stay in the same place while the action is animted), but after it's done, obviously he moved forward(26 pixels to be exact!). When I change the view back to the walking view, he moves back to the starting position in the 1st frame. How can I get it so he can be at point B without seeing him move, like he just appears there, view changed, and good to go? Is there a way around it? I'm fairly decent with scripting, but I can't figure a way around this...
I'm good at walk cycles I suppose, aughghs making a walking backwards animation makes me want to kill myself. I mean, it's already like 7 frames long, making him walk backwards and making it look decent would make it a 13 or 14 frame animation, and I'm only using this one time.
Please help me!