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Messages - Synthetique

#221
yeah.. hehe.. i just happened to delete all sprites.. :D
#222
Critics' Lounge / Gui style (animated pic)
Sat 26/07/2003 16:56:19
Right click to pop this up where the cursor is.
Then right click to cycle clockwise and left click to go counterclockwise.
To confirm and exit, just move the cursor a few pixels.

This one is for my Tamagochi clone game. It's a bit more advanced than just the simple old tamagochi game. But more detail on that later.



1: Interact with objects and other stuff.
2: Pick up and drop things somewhere else.
3: Save and Load.
4: The inventory box.
5: Statistics on the little bastard.
6: Examine things.
7: The almighty Good-Baad Hand! (Cuddle.. or slap his head off)

C&C please on style and stuff, thank you.
#223
I dont need this anymore. But thanks anyway. I came up with a better idea. ;D
#224
but then i have to point exactly on the pixel where he stands.
I want to make a SPECIFIC character disappear when the mouse is pointing at any of his visible pixels.
#225
hey ho,,

I want a character do disappear when the mouse is over him. How should i script it?
#226
I dont know if anyone already noticed, but this version doesnt bring its own cursors to the picnic. I think it would be useful for newbies.
#227
I like objects! Give me 100 object slots!
#228
CJ!! What is this? A bug? A stupid mistake by me?
I have no idea!!  :'(

I just started a new game.
Made a character with loops all ways.
I made a room with walkable area and put the damn little creature on it.

"Test game" and this followed:
---------------------------
Illegal exception
---------------------------
An exception 0xC0000005 occured in ACWIN.EXE at EIP = 0x0043B29E ; program pointer is +5, ACI version 2.56.605, gtags (0,16)

AGS cannot continue, this exception was fatal. Please note down the numbers above, remember what you were doing at the time and notify CJ on the Tech forum.


[EDIT]
well.. the problem was that i had no cursors.

#229
Critics' Lounge / Re:Synthetique's AGS Fighter
Fri 25/07/2003 23:21:21
thank you! ;D

the chest area is just camo.
#230
I read Erpent
#231
Critics' Lounge / Re:"Sketch" Style Screenshot
Fri 25/07/2003 23:08:10

look at this! :D
#232
Critics' Lounge / Synthetique's AGS Fighter
Tue 22/07/2003 13:54:45
I finally started on my character.
It's supposed to look like me.



C&C Please!

Made a colour loop to see how good it looks on different backgrounds.



#233
Why can't the engine just temporary remove all objects that is not visible on screen? Or does it allready?
And how slow is the "slower" machines?
#234
General Discussion / Re:Monotony
Tue 22/07/2003 08:26:04
You should really work at a café. There you will meet lots o people.
#235
Critics' Lounge / Re:Evil's AGS Fighter...
Tue 22/07/2003 08:21:29
well.. that guy is supposed to be evil himself if i'm right. so the clothes should be right as they are.
#236
what style is requested?
#237
http://www.ulead.com/cool360/samples.htm

When will we be able to do this? It would be really cool..
#238
General Discussion / Re:I was in a car crash
Tue 22/07/2003 01:52:22
i was in a car wash once too..
#239
The Rumpus Room / Re:The MSPaint game
Tue 22/07/2003 01:23:15
lol... thats cool!
#240
The Rumpus Room / Re:The MSPaint game
Tue 22/07/2003 01:14:16
Saddam Hussein in love:


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