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Messages - Synthetique

#281
neole: just mouse...
#282
it looks like night to the left and day to the right... because in my opinion, light from inside windows is not that noticeable if it's bright outside... so, no yellow light..
#283
Adventure Related Talk & Chat / Re:AGS Fighter
Fri 11/07/2003 16:13:42
i'm totally in this game!!!!
#284
no need for proof.. i believe you came up with the character by your own..
i meant to ask if you lent my pic for the pixel art.



striking resemblance. :P
#285
Adventure Related Talk & Chat / Re:AGS Fighter
Fri 11/07/2003 15:56:27
how many different moves should i make?
#286
im sorry if im wrong here, but did you make your character from mine?
#287

what are you doing?


#288
i like the new ones... you need to change some colours to make him blend in on the backgrounds..

maybe you could make him move more when walking..
i was inspired, so i made an example... this is too much movement tho, and far to skecthy.. ;P



i hope you didnt notice that his eyebrows disappears...
#289
3d renderings in a sprite jam?
#290
neole... i like colour.. i love your colouring... looks so much better and alive.. professional like..
#291
Critics' Lounge / Re:Ignac trailer
Thu 10/07/2003 20:41:46
*downloading*

i'm expecting much from you! ;D
everything you do looks really great..

will edit this post when i've sene it..
#292
Critics' Lounge / Re:Super Hero game
Thu 10/07/2003 20:38:35
cool character... what will his ability be? random teleportation?
#293
it looks great.. but i think it would look better if the shadows didnt go straight down.. more perspective...
#294
Critics' Lounge / Re:Communications room
Mon 30/06/2003 06:01:53
the red dot is still a perspective point
#295

read the f***ing manual!

;P
#296
AGS Games in Production / Re:Ashmare Creek
Thu 26/06/2003 00:37:02
that is not a 3d environment.. it's pre rendered..
#297
Critics' Lounge / Re:Character Image
Wed 25/06/2003 10:56:07
i recognize the first one.. cant remember from where...
#298
Hey.. I started on this tune and i like the sound of it..
BUT!! i'm stuck now. i cant come up with any ideas.. maybe you could help me..

it starts when the purple alien gets up from the hole and looks at the sweet nature surroundings.. sunny and nice..
*sketching*


here's a quick illustration... hope you can get the feeling out of it..

http://w1.501.telia.com/~u50109765/music/Happy.mp3
40 secs / 627 Kb


Thanks for any suggestions!
#299
Critics' Lounge / Re:Communications room
Wed 25/06/2003 08:41:12
they're speakers :)
#300
Critics' Lounge / Re:Communications room
Wed 25/06/2003 06:52:12


new small update... what do you think? look at the far wall and tell me what's wrong/rite..
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